########################################
Sichtbarkeits-Boundingbox
########################################

[VFDmaxmin]
-1.5
-6
-0.5
1.5
6
4.5

Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.

Textur-Detail-Faktor: hiermit kann eingestellt werden, ob das Objekt als größer oder kleiner angenommen
wird beim Wechsel von lowres nach highres-Textur
Der Wert wird einfach mit dem in den Graphik-Optionen eingestellten Wert multipliziert, d.h.:
* 0.5 = Objekt wird bereits dargestellt, wenn es nur halb so groß ist, wie der eingestellte Wert
* 1.0 = Objekt erscheint genau dann, wenn es so groß ist wie eingestellt
* 2.0 = Objekt erscheint erst dann, wenn es schon doppelt so groß ist wie eingestellt.


[tex_detail_factor]
0.5

########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture\Renkler-Colors
0

[CTCTexture]
farbschema_tex1
aracinrengi.png

[CTCTexture]
farbschema_tex2
aracinrengi.tga

###################
Text-Texturen:
###################

Nummer:
0
[texttexture_enh]
number
LPRus
512
480
1
0
0
0
3
1

1
IBIS:
0
[texttexture]
IBIS
IBIS-2_5x7
256
64
0
0
0
0

Thermometer
1
[texttexture]
cockpit_temperatur
LCD_7-Segment
256
64
0
0
0
0

2
ANNAX Linie groß:

3
[texttexture]
Matrix_Nr
Annax Large
128
128
0
255
106
0

4
[texttexture]
Matrix_Nr
Annax Medium D
128
64
0
210
255
20

5
[texttexture]
Matrix_Terminus
Annax Small
512
128
0
255
106
0

Fahrscheindrucker:

4
[texttexture]
ticketprinter_display
IBIS-2_5x7
256
64
0
50
50
50

5
[texttexture]
ident
Kennz_DtAlt
128
64
1
0
0
0



########################################
[LOD]
0.1
########################################


########################################
ISLEVSIZ TDModel Parcalari
########################################

[mesh]
TDModel\plaka.o3d

[mesh]
TDModel\sehpa.o3d

[mesh]
TDModel\siyah.o3d

[mesh]
TDModel\arkatampon.o3d

[mesh]
TDModel\ayrinti1.o3d

[mesh]
TDModel\ayrinti2.o3d

[mesh]
TDModel\chassis.o3d

[mesh]
TDModel\egsoz.o3d

[mesh]
TDModel\extra.o3d

[mesh]
TDModel\govde1.o3d

[mesh]
TDModel\govde2.o3d

[mesh]
TDModel\ic2.o3d

[mesh]
TDModel\icayrinti1.o3d

[mesh]
TDModel\kabin.o3d

[mesh]
TDModel\koltuklar1.o3d

[mesh]
TDModel\koltuklar2.o3d

[mesh]
TDModel\konsol.o3d

[mesh]
TDModel\motor.o3d

[mesh]
TDModel\ontampon.o3d

[mesh]
TDModel\islevsizarkakapi.o3d

[mesh]
TDModel\yazi.o3d

[mesh]
TDModel\disisiklar1.o3d

[mesh]
TDModel\VitesN.o3d

[matl]
vehiclelights128.png
0

[matl_lightmap]
vehiclelights_LM.png
lights_stand

[matl]
Texture6.png
0

[matl_lightmap]
Texture6_LM.png
lights_stand

########################################
GOSTERGE-KOKPIT BOLUM
########################################

[mesh]
TDModel\gostergeler.o3d

[matl]
160kmh.png
0

[matl_lightmap]
160kmh_LM.png
lights_stand

[matl]
Interieur.png
0

[matl_lightmap]
Interieur_LM.png
lights_stand

[mesh]
TDModel\Yag.o3d

[visible]
cockpit_light_zentralschmierung
1

[matl]
glaza.bmp
0

[matl_nightmap]
glazan.bmp
cockpit_light_zentralschmierung

[mesh]
TDModel\Solsinyal.o3d

[viewpoint]
3

[matl_change]
glaza.bmp
0
lights_blinker_l
[matl_item]
[matl_nightmap]
glazan.bmp


[mesh]
TDModel\Sagsinyal.o3d

[viewpoint]
3

[matl_change]
glaza.bmp
0
lights_blinker_r
[matl_item]
[matl_nightmap]
glazan.bmp

[mesh]
TDModel\UzunFar.o3d

[visible]
lights_fern
1

[matl]
glaza.bmp
0

[matl_nightmap]
glazan.bmp
lights_fern

[mesh]
TDModel\Aku.o3d

[visible]
cockpit_light_batterie
1

[matl]
glaza.bmp
0

[matl_nightmap]
glazan.bmp
cockpit_light_batterie

[mesh]
TDModel\Elfreni.o3d

[visible]
cockpit_light_feststellbremse
1

[matl]
glaza.bmp
0

[matl_nightmap]
glazan.bmp
cockpit_light_feststellbremse

[mesh]
TDModel\Kmh.o3d

[viewpoint]
3

[matl]
Interieur.png
0

[matl_lightmap]
Interieur_LM.png
lights_stand

[newanim]
origin_from_mesh
anim_rot
cockpit_tachowinkel
1
delay
10
maxspeed
360

[mesh]
TDModel\duracak.o3d

[matl_change]
duracak.png
0
haltewunschlampe

[matl_item]

[matl_nightmap]
duracak_lm.png

[matl_lightmap]
duracak_n.png

[mesh]
TDModel\Elfreni.o3d

[mouseevent]
parking_brake_mouse

[newanim]
origin_from_mesh
anim_rot
bremse_feststell_sw
-30
delay
10
maxspeed
360

############################
TUS
############################

[mesh]
TDModel\Kapitusu.o3d

[mouseevent]
bus_doorfront1

[matl_change]
Tuslar.png
0
door_1

[matl_item]
[matl_nightmap]
Tuslar_isik.png

########################################
PARALAR
########################################

[mesh]
TDModel/5KRS.o3d

[mouseevent]
cashdesk_changer_0_05

[mesh]
TDModel/10KRS.o3d

[mouseevent]
cashdesk_changer_0_10

[mesh]
TDModel/50KRS.o3d

[mouseevent]
cashdesk_changer_0_50

[mesh]
TDModel/1TL.o3d

[mouseevent]
cashdesk_changer_1_00

[mesh]
TDModel/5TL.o3d

[mouseevent]
cashdesk_changer_5_00

################################
ELEKTRIKLI TABELA
################################

[mesh]
TDModel\Tabela2.o3d

[matl]
Matrix_Ziel_font.bmp
0

[matl_lightmap]
Matrix_Ziel_font_LM02.bmp
lights_stand

[matl]
glass.png
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[alphascale]
Envir_Brightness

[mesh]
TDModel\elektrikli.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Matrix_Lin_L.bmp
0

[useTextTexture]
3

[matl_alpha]
2

[matl_lightmap]
Matrix_Lin_L_LM.bmp
lights_stand

------------------

[matl]
Matrix_Lin_S.bmp
0

[useTextTexture]
4

[matl_alpha]
2

[matl_lightmap]
Matrix_Lin_M_LM.bmp
lights_stand

------------------

[matl]
Matrix_Ziel_font.bmp
0

[useTextTexture]
5

[matl_alpha]
2

[matl_lightmap]
Matrix_Ziel_font_LM02.bmp
lights_stand


[matl]
Matrix_Ziel_font.bmp
1

[useTextTexture]
5

[matl_alpha]
2

[matl_lightmap]
Matrix_Ziel_font_LM01.bmp
lights_stand


############################
RADYO
############################

[mesh]
TDModel\Radio_main.o3d

[matl]
radio.png
0

[matl_nightmap]
radio_isik.png

[mesh]
TDModel\Radio_Stop.o3d

[mouseevent]
KR_stop


[matl_change]
radio.png
0
elec_busbar_main

[matl_item]

[matl_nightmap]
radio_isik.png


[mesh]
TDModel\Radio_Play.o3d

[mouseevent]
KR_play

[matl_change]
radio.png
0
elec_busbar_main

[matl_item]

[matl_nightmap]
radio_isik.png

############################
NOT DEFTERI
############################

[mesh]
TDModel\NotDefteri.o3d

[viewpoint]
3

[matl]
D_Schedule.png
0

[matl_freetex]
D_Schedule.png
file_schedule

[visible]
schedule_active
1

[newanim]
origin_trans
-0.06995
1.61621
1.34563

origin_rot_x
90
origin_rot_y
0
origin_rot_z
0

anim_rot
cp_kasa_pos
140

[newanim]
origin_trans
-0.06995
1.61621
1.34563

origin_rot_x
0
origin_rot_y
0
origin_rot_z
90

anim_trans
cp_kasa_pos
-0.012

[newanim]
origin_trans
-0.06995
1.61621
1.34563

origin_rot_x
90
origin_rot_y
0
origin_rot_z
0

anim_trans
cp_kasa_pos
-0.002

############################
Direksiyon
############################

[mesh]
TDModel\Direksiyon.o3d

[visible]
cp_lenkrad_visible
1


[viewpoint]
3

[newanim]
origin_from_mesh
anim_rot
Axle_Steering_0_L
1000

[mesh]
TDModel\Yoketmebuttonu.o3d

[mouseevent]
cp_lenkrad_toggle

############################
Silecekler
############################

[mesh]
TDModel\Sagsilecek.o3d


[newanim]
origin_trans
0
2.07748
1.30662

origin_rot_x
-40
origin_rot_y
0
origin_rot_z
90

anim_rot
wiperpos
-95

[mesh]
TDModel\Solsilecek.o3d

[illumination_interior]
0
1
2
3

[newanim]
origin_trans
-0.63784
2.07748
1.30662

origin_rot_x
-40
origin_rot_y
0
origin_rot_z
-90

anim_rot
wiperpos
85

########################################
TEKERLER
########################################

[mesh]
TDModel\Teker_On_Sag.o3d

[matl]
wheel.png
0

[matl]
chromic.png
0

[matl_envmap]
envmap.bmp
7.0


[matl_envmap]
bump.bmp
0.01

[newanim]
origin_trans
0.82408
1.70884
0.31407
		
anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1


[newanim]

origin_trans
0.82408
1.70884
0.31407
origin_rot_y
90
anim_rot
Axle_Steering_0_R
57.295779513082320876798154814105

------------------------------------------

[mesh]
TDModel\Teker_On_Sol.o3d

[matl]
wheel.png
0

[matl]
chromic.png
0

[matl_envmap]
envmap.bmp
7.0


[matl_envmap]
bump.bmp
0.01

[newanim]
origin_trans
-0.82408
1.70884
0.31407
anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105
[newanim]

origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1
[newanim]
origin_trans
-0.82408
1.70884
0.31407
origin_rot_y
90
anim_rot
Axle_Steering_0_L
57.295779513082320876798154814105

-----------------------------------------

[mesh]
TDModel\Teker_Arka_Sag.o3d

[matl]
wheel.png
0

[matl]
chromic.png
0

[matl_envmap]
envmap.bmp
7.0


[matl_envmap]
bump.bmp
0.01

[newanim]
origin_trans
-0.82408
-1.69376
0.31407
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1

------------------------------------------

[mesh]
TDModel\Teker_Arka_Sol.o3d

[matl]
wheel.png
0

[matl]
chromic.png
0

[matl_envmap]
envmap.bmp
7.0


[matl_envmap]
bump.bmp
0.01

[newanim]
origin_trans
0.82408
-1.69376
0.31407
anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1

########################################
AYNA BOLUMU
########################################

[mesh]
TDModel\Solayna.o3d

[matl]
reflexion0.bmp
1

[matl_envmap]
envmap.bmp
0.1

[newanim]
origin_trans
-1.19250
1.66581
1.35525

-------------------

[mesh]
TDModel\Sagayna.o3d

[matl]
reflexion1.bmp
1

[matl_envmap]
envmap.bmp
0.1

[newanim]
origin_trans
1.19250
1.66581
1.35525

------------------

[mesh]
TDModel\Ortaayna.o3d

[matl]
reflexion2.bmp
1

[matl_envmap]
envmap.bmp
0.1

[newanim]
origin_trans
0
1.41768
1.88632

########################################
KAPI BOLUMU
########################################

[mesh]
TDModel\surgulukapi.o3d

[mouseevent]
bus_doorfront1

---------------
[newanim]

origin_trans
0.990511
-1.51802
1.56965
---------
origin_rot_x
0.60
origin_rot_y
0.60
origin_rot_z
81

anim_trans
door_1
1.1

[mesh]
TDModel\surgulukapicam.o3d

[matl]
glass.png
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[alphascale]
Envir_Brightness

[mouseevent]
bus_doorfront1

---------------
[newanim]

origin_trans
0.990511
-1.51802
1.56965
---------
origin_rot_x
0.60
origin_rot_y
0.60
origin_rot_z
81

anim_trans
door_1
1.1

[mesh]
TDModel\surgulukapicamregen.o3d

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[mouseevent]
bus_doorfront1

---------------
[newanim]

origin_trans
0.990511
-1.51802
1.56965
---------
origin_rot_x
0.60
origin_rot_y
0.60
origin_rot_z
81

anim_trans
door_1
1.1
########################################
CAM BOLUMU
########################################

[mesh]
TDModel\Soforcamnormal.o3d

[matl]
glass.png
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[alphascale]
Envir_Brightness


[mesh]
TDModel\soforcamregen.o3d

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[mesh]
TDModel\camlarnormal.o3d

[matl]
glass.png
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[alphascale]
Envir_Brightness

[mesh]
TDModel\camregensiz.o3d

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[mesh]
TDModel\camregenli.o3d

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

[mesh]
TDModel\cam2normal.o3d

[matl]
glass.png
0

[matl_envmap]
envmap.bmp
0.3

[matl_alpha]
2

[alphascale]
Envir_Brightness

[mesh]
TDModel\golge.o3d

[matl]
golge.png
0

[matl_alpha]
2

[alphascale]
Envir_Brightness

[mesh]
TDModel\cam2regensiz.o3d

[matl]
regen.tga
0
 
[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

########################################
IC ISIKLAR
########################################

1. isik
[interiorlight]
lights_beleuchtung_untenrechts
0.4
255
255
255
0
0.30649
1.85128

2. isik
[interiorlight]
lights_beleuchtung_untenrechts
0.3
255
255
255
0
-1.47049
1.85128

########################################
DIS ISIKLAR
########################################

Far1

[spotlight]
0
3.075
0.960
0
1
-0.3
255
253
218
400
30
70

Far2

[spotlight]
0
3.075
0.960
0
1
-0.3
255
230
190
150
30
70

------------------------------------
Farlar Kaplamali Kýsalar
------------------------------------

[light_enh_2]
0.67326
2.32115
0.72062
0
1
0
0
0
1
0
0
255
230
140
0.2
150
190
lights_stand
0.45
0.1
1
0
0.03
far.bmp

[light_enh_2]
-0.67326
2.32115
0.72062
0
1
0
0
0
1
0
0
255
230
140
0.2
150
190
lights_stand
0.45
0.1
1
0
0.03
far.bmp

------------------
Farlar Kaplamali Uzunlar
------------------

[light_enh_2]
0.67326
2.32115
0.72062
0
1
0
0
0
1
0
0
200
200
255
0.4
80
200
lights_fern
2.0
0.15
1
1
0.1
far.bmp

[light_enh_2]
-0.67326
2.32115
0.72062
0
1
0
0
0
1
0
0
200
200
255
0.4
80
200
lights_fern
2.0
0.15
1
1
0.1
far.bmp

------------------
On Sinyaller
------------------

[light_enh_2]
-0.83722
2.33686
0.73324
0
1
0
0
0
1
0
0
200
130
0
0.2
150
200
lights_blinker_l
1.0
0.1
1
1
0.03
D_index_L.bmp

[light_enh_2]
0.83722
2.33686
0.73324
0
1
0
0
0
1
0
0
200
130
0
0.2
150
200
lights_blinker_r
1.0
0.1
1
1
0.03
D_index_R.bmp

------------------
Arka Sinyaller
------------------

[light_enh_2]
0.83031
-2.45773
0.73394
0
-1
0
0
0
1
0
0
200
130
0
0.18
150
200
lights_blinker_r
1.0
0.14
1
1
0.03
Arkasinyal.bmp

[light_enh_2]
-0.83031
-2.45773
0.73394
0
-1
0
0
0
1
0
0
200
130
0
0.18
150
200
lights_blinker_l
1.0
0.14
1
1
0.03
Arkasinyal.bmp

------------------
Geri isigi
------------------

[light_enh_2]
0.83031
-2.45773
0.68636
0
-1
0
0
0
1
0
0
255
240
160
0.18
180
210
lights_rueckfahr
1.0
0.16
1
1
0.03
Arkasinyal.bmp

[light_enh_2]
-0.83031
-2.45773
0.68636
0
-1
0
0
0
1
0
0
255
240
160
0.18
180
210
lights_rueckfahr
1.0
0.16
1
1
0.03
Arkasinyal.bmp

----------------
Fren Lambasý
----------------

[light_enh_2]
0.83031
-2.45773
0.80715
0
-1
0
0
0
1
0
0
240
0
0
0.18
180
210
lights_brems
1.0
0.16
1
1
0.03
Arkasinyal.bmp

[light_enh_2]
-0.83031
-2.45773
0.80715
0
-1
0
0
0
1
0
0
240
0
0
0.18
180
210
lights_brems
1.0
0.16
1
1
0.03
Arkasinyal.bmp

