########################################
Texture-Changes
########################################
[CTC]
Colorscheme
Texture\Repaints_2013
0

[CTCTexture]
Repaint_1
01.jpg

[CTCTexture]
Repaint_2
02.jpg

[CTCTexture]
Repaint_3
MAIN05.jpg

[CTCTexture]
Repaint_4
MAIN06.jpg

[CTCTexture]
Repaint_5
TRAIL05.jpg

[CTCTexture]
Repaint_6
TRAIL06.jpg

[CTCTexture]
Repaint_7
09.jpg

[CTCTexture]
Repaint_8
10.jpg

[CTCTexture]
Repaint_9
19.jpg

###################
Text-Texture:
###################

0
[texttexture]
ident
22_Regs_rus
591
58
1
0
0
0

1
[texttexture]
IBIS
22_IBIS-2_5x7
256
64
0
10
10
10

2
[texttexture]
Matrix_Nr
22_Annax Large
166
128
0
250
180
20

3
[texttexture]
Matrix_Terminus
22_Annax Small
512
128
0
250
180
20

4
[texttexture]
Matrix_Nr
22_Annax Small
512
128
0
250
180
20

5
[texttexture]
Matrix_str
22_Annax Small
512
128
0
250
180
20

6
[texttexture]
INFORMATOR
22_AIF_5x7
256
64
0
10
10
10

7
[texttexture]
odometr_full
22_LCD_7-Segment
229
54
0
0
0
0

8
[texttexture]
odometr_day
22_LCD_7-Segment
229
54
0
0
0
0

9
[texttexture_enh]
weather_temp_spirt_termometr
22_Sp_termometr
100
1
1
0
0
0
1
0

10
[texttexture_enh]
cockpit_temp_spirt_termometr
22_Sp_termometr
100
1
1
0
0
0
1
0

11
[texttexture]
bk_08
22_LCD_08
223
52
0
100
200
0

12
[texttexture]
magnitola_1
22_Annax Small
245
30
0
10
60
160

13
[texttexture]
magnitola_2
22_LCD_08
55
52
0
10
60
160

14
[texttexture]
Konvekta_display
22_LCD_7-Segment
256
64
0
50
50
50

15
[texttexture]
vdo_panel_speed
22_LCD_7-Segment
229
54
0
0
0
0

16
[texttexture]
vdo_panel_time
22_LCD_7-Segment
229
54
0
0
0
0

17
[texttexture]
odometr_full
22_LCD_7-Segment
229
54
0
0
0
0

18
[texttexture]
Timer
22_Termometr-font
250
90
0
50
52
47

19
[texttexture]
date
22_Termometr-font
260
90
0
50
52
47

20
[texttexture]
Temp_out
22_Termometr-font
155
80
0
50
52
47

21
[texttexture]
cockpit_temperatur
22_Termometr-font
155
80
0
50
52
47


22
[texttexture]
salon_menu
22_StreetBerlin
500
250
0
50
52
47

23
[texttexture]
salon_menu1
22_StreetBerlin
500
250
0
50
52
47

24
[texttexture]
IBIS
22_StreetBerlin
320
70
0
50
52
47

25
[texttexture]
autoinform_menu
22_StreetBerlin
500
250
0
50
52
47

26
[texttexture]
fuel
22_Termometr-font
170
100
0
50
52
47

########################################
[LOD]
0.1
########################################

########################################
Сильфон
########################################

[mesh]
silfon_main\silfon_kuzov1.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0.000
-4.56566
0.585
origin_rot_x
90
anim_trans
articulation_0_alpha
-0.0006

----------------------------------------

[mesh]
silfon_int\silfon_kuzov1.o3d

[viewpoint]
0

[illumination_interior]
4
5
6
7

########################################
Колёса
########################################

[mesh]
body_trail\wheel_l.o3d

[matl]
D_DRECK.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-0.648095
0.11
0.54
anim_rot
Wheel_Rotation_2_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1

----------------------------------------

[mesh]
body_trail\wheel_r.o3d

[matl]
D_DRECK.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0.648095
0.11
0.54
anim_rot
Wheel_Rotation_2_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_R
1

########################################
Колпаки
########################################

[mesh]
body_trail\kolpak_l.o3d

[mouseevent]
kolpak_1r

[visible]
kolpak_1r
1

[matl]
Matrix_Lin_L_LM.tga
0

[matl_envmap]
envmap_braun.bmp
0.65

[matl]
D_DRECK.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[viewpoint]
3

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-0.648095
0.11
0.54
anim_rot
Wheel_Rotation_2_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1

----------------------------------------

[mesh]
body_trail\kolpak_r.o3d

[mouseevent]
kolpak_1r

[visible]
kolpak_1r
1

[matl]
Matrix_Lin_L_LM.tga
0

[matl_envmap]
envmap_braun.bmp
0.65

[matl]
D_DRECK.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[viewpoint]
3

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0.648095
0.11
0.54
anim_rot
Wheel_Rotation_2_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_R
1

########################################
Кузов
########################################

[mesh]
body_trail\kuzov.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[matl]
trail05.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.15

[matl]
trail06.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.15

[matl]
09.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.15

[matl]
01.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.15

---------------------------------------

[mesh]
body_trail\condey.o3d

[matl]
50.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.15

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[matl]
08.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.15

---------------------------------------

[mesh]
body_trail\vent1.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
otopitel_vent_1
-4

---------------------------------------

[mesh]
body_trail\vent2.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh
origin_rot_y
90
anim_rot
otopitel_vent_2
-4

----------------------------------------

[mesh]
Body_trail\button_door1.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
kuzov_bt_door_3

[newanim]
origin_from_mesh
anim_rot
kuzov_bt_door_3
80

---------------------------------------

[mesh]
Body_trail\button_door2.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
kuzov_bt_door_4

[newanim]
origin_from_mesh
anim_rot
kuzov_bt_door_4
80

########################################
Интерьер
########################################

[mesh]
obshivka_trail\obshivka.o3d

[viewpoint]
0

[illumination_interior]
4
5
6
7

[matl]
10.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl]
15.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl]
16.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl]
20.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

---------------------------------------

[mesh]
obshivka_trail\poruchni_l.o3d

[viewpoint]
0

[illumination_interior]
4
5
6
7

[matl]
19.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.15

---------------------------------------

[mesh]
obshivka_trail\poruchni_r.o3d

[viewpoint]
0

[illumination_interior]
4
5
6
7

[matl]
19.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.15

---------------------------------------

[mesh]
obshivka_trail\sid1.o3d

[viewpoint]
0

[illumination_interior]
4
5
6
7

---------------------------------------

[mesh]
obshivka_trail\sid2.o3d

[viewpoint]
0

[illumination_interior]
4
5
6
7

---------------------------------------

[mesh]
obshivka_trail\sid3.o3d

[viewpoint]
0

[illumination_interior]
4
5
6
7

---------------------------------------

[mesh]
obshivka_trail\light_salon1.o3d

[viewpoint]
0

[illumination_interior]
4
5
6
7

[matl]
10.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl_change]
10.jpg
0
salon1_light

[matl_item]

[matl_nightmap]
10N.jpg

---------------------------------------

[mesh]
obshivka_trail\light_salon2.o3d

[viewpoint]
0

[illumination_interior]
4
5
6
7

[matl]
10.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl_change]
10.jpg
0
salon2_light

[matl_item]

[matl_nightmap]
10N.jpg

---------------------------------------

[mesh]
obshivka_trail\light_door1.o3d

[viewpoint]
3

[illumination_interior]
4
5
6
7

[matl]
03.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl_change]
03.jpg
0
door_open_light_3

[matl_item]

[matl_nightmap]
03N.jpg

----------------------------------------

[mesh]
obshivka_trail\light_door2.o3d

[viewpoint]
3

[illumination_interior]
4
5
6
7

[matl]
03.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl_change]
03.jpg
0
door_open_light_4

[matl_item]

[matl_nightmap]
03N.jpg

########################################
Освещение
########################################

0	Кабина водителя
[interiorlight]
door_open_light_8
0.7
205
200
175
-0.75
5
2.2

1	1-ая дверь
[interiorlight]
door_open_light_3
0.6
250
235
120
1
2.83
2.6

2	2-ая дверь
[interiorlight]
door_open_light_4
0.6
250
235
120
1
-1.432
2.6

3	3-ая дверь
[interiorlight]
door_open_light_8
0.6
250
235
120
1
-4.282
2.6

4	свет в салоне
[interiorlight]
salon1_light
1.25
205
200
175
0
2.79639
2.1

5
[interiorlight]
salon2_light
1.25
205
200
175
0
1.43579
2.1

6
[interiorlight]
salon1_light
1.25
205
200
175
0
0.0568155
2.1

7
[interiorlight]
salon2_light
1.25
205
200
175
0
-1.3844
2.1

[mesh]
Lights1\sredniy.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[matl]
03.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.25

[matl_change]
03.jpg
0
lights_rueck

[matl_item]

[matl_nightmap]
03N.jpg

[light_enh_2]
1.10374
-3.156
1.4186
0
-1
0
0
0
1
0
0
240
0
0
0.23
80
210
lights_rueck
0.2
0.1
1
1
0.03

[light_enh_2]
-1.10374
-3.156
1.4186
0
-1
0
0
0
1
0
0
240
0
0
0.23
80
210
lights_rueck
0.2
0.1
1
1
0.03

[light_enh_2]
1.03393
-3.1567
2.80645
0
-1
0
0
0
1
0
0
150
0
0
0.12
80
200
lights_rueck
1
0.1
1
1
0.03

[light_enh_2]
-1.03393
-3.1567
2.80645
0
-1
0
0
0
1
0
0
150
0
0
0.12
80
200
lights_rueck
1
0.1
1
1
0.03

----------------------------------------

[mesh]
Lights1\stopari.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[matl]
03.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.25

[matl_change]
03.jpg
0
lights_brems

[matl_item]

[matl_nightmap]
03N.jpg

[light_enh_2]
1.10374
-3.156
1.25249
0
-1
0
0
0
1
0
0
150
0
0
0.23
80
200
lights_brems
1
0.1
1
1
0.03

[light_enh_2]
-1.10374
-3.156
1.25249
0
-1
0
0
0
1
0
0
150
0
0
0.23
80
200
lights_brems
1
0.1
1
1
0.03

----------------------------------------

[mesh]
Lights1\zadniy_hod.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[matl]
03.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.25

[matl_change]
03.jpg
0
lights_rueckfahr

[matl_item]

[matl_nightmap]
03N.jpg

[light_enh_2]
1.09981
-3.156
1.08687
0
-1
0
0
0
1
0
0
255
240
160
0.2
80
210
lights_rueckfahr
0.5
0.1
1
1
0.03

[light_enh_2]
-1.09981
-3.156
1.08687
0
-1
0
0
0
1
0
0
255
240
160
0.2
80
210
lights_rueckfahr
0.5
0.1
1
1
0.03

----------------------------------------

[mesh]
Lights1\tumanki_zad.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[matl]
03.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.25

[matl_change]
03.jpg
0
lights_nebelschluss_back

[matl_item]

[matl_nightmap]
03N.jpg

[light_enh_2]
-0.81864
-3.1834
0.802034
0
-1
0
0
0
1
0
0
150
0
0
0.05
30
210
lights_nebelschluss_back
2
0.1
1
1
0.1

----------------------------------------

[mesh]
Lights1\povorotniki_l.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[matl]
03.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.25

[matl_change]
03.jpg
0
lights_blinker_l

[matl_item]

[matl_nightmap]
03N.jpg

[light_enh_2]
-1.04607
-3.1567
2.71127
0
-1
0
0
0
1
0
0
180
90
0
0.07
80
210
lights_blinker_l
1.5
0.1
1
1
0.1

[light_enh_2]
-1.10374
-3.156
1.58363
0
-1
0
0
0
1
0
0
180
90
0
0.23
80
210
lights_blinker_l
1
0.1
1
1
0.1

----------------------------------------

[mesh]
Lights1\povorotniki_r.o3d

[viewpoint]
0

[illumination_interior]
-1
-1
-1
-1

[matl]
03.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.25

[matl_change]
03.jpg
0
lights_blinker_r

[matl_item]

[matl_nightmap]
03N.jpg

[light_enh_2]
1.04607
-3.1567
2.71127
0
-1
0
0
0
1
0
0
180
90
0
0.07
80
210
lights_blinker_r
1.5
0.1
1
1
0.1

[light_enh_2]
1.10374
-3.156
1.58363
0
-1
0
0
0
1
0
0
180
90
0
0.23
80
210
lights_blinker_r
1
0.1
1
1
0.1

#######################################
	Дверные плафоны
#######################################

#######################################
	Кнопки требования остановки
#######################################

[mesh]
obshivka_trail\button_stop.o3d

[viewpoint]
3

[illumination_interior]
4
5
6
7

[mouseevent]
door_haltewunsch

[newanim]
origin_from_mesh
anim_trans
door_haltewunsch_knopfdruck
0.004

---------------------------------------
	Люки
---------------------------------------
		1й
---------------------------------------
[mesh]
body_trail\luk1.o3d

[viewpoint]
0

[matl]
11.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
hatch_3

[newanim]
origin_trans
0
3.08965
3
anim_rot
hatch_3_rot2
5

[newanim]
origin_trans
0
2.05903
3
anim_rot
hatch_3_rot1
-5

[newanim]
origin_from_mesh
anim_trans
hatch_3_trans
0.08

---------------------------------------
	2й
---------------------------------------

[mesh]
body_trail\luk2.o3d

[viewpoint]
0

[matl]
11.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[illumination_interior]
-1
-1
-1
-1

[mouseevent]
hatch_4

[newanim]
origin_trans
0
-1.01035
3
anim_rot
hatch_4_rot2
5

[newanim]
origin_trans
0
-2.04097
3
anim_rot
hatch_4_rot1
-5

[newanim]
origin_from_mesh
anim_trans
hatch_4_trans
0.08

---------------------------------------
	1й
---------------------------------------
[mesh]
obshivka_trail\luk1.o3d

[viewpoint]
0

[matl]
10.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl]
19.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.15

[illumination_interior]
4
5
6
7

[mouseevent]
hatch_3

[newanim]
origin_trans
0
3.08965
3
anim_rot
hatch_3_rot2
5

[newanim]
origin_trans
0
2.05903
3
anim_rot
hatch_3_rot1
-5

[newanim]
origin_from_mesh
anim_trans
hatch_3_trans
0.08

---------------------------------------
	2й
---------------------------------------

[mesh]
obshivka_trail\luk2.o3d

[viewpoint]
0

[matl]
10.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl]
19.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.15

[illumination_interior]
4
5
6
7

[mouseevent]
hatch_4

[newanim]
origin_trans
0
-1.01035
3
anim_rot
hatch_4_rot2
5

[newanim]
origin_trans
0
-2.04097
3
anim_rot
hatch_4_rot1
-5

[newanim]
origin_from_mesh
anim_trans
hatch_4_trans
0.08

---------------------------------------
Лючные механизмы
---------------------------------------

[mesh]
body_trail\luk1_mech1.o3d

[viewpoint]
3

[illumination_interior]
-1
-1
-1
-1

[visible]
hatch_3_rot1
1

[newanim]
origin_trans
0
3.08965
3
anim_rot
hatch_3_rot2
5

[newanim]
origin_trans
0
2.05903
3
anim_rot
hatch_3_rot1
-5

[newanim]
origin_from_mesh
anim_trans
hatch_3_trans
0.08

[mesh]
body_trail\luk1_mech2.o3d

[viewpoint]
3

[visible]
hatch_3_rot2
1

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0
3.08965
3
anim_rot
hatch_3_rot2
5

[newanim]
origin_trans
0
2.05903
3
anim_rot
hatch_3_rot1
-5

[newanim]
origin_from_mesh
anim_trans
hatch_3_trans
0.08

[mesh]
body_trail\luk1_mech3.o3d

[viewpoint]
3

[illumination_interior]
-1
-1
-1
-1

[visible]
hatch_3_trans
1

[newanim]
origin_trans
0
3.08965
3
anim_rot
hatch_3_rot2
5

[newanim]
origin_trans
0
2.05903
3
anim_rot
hatch_3_rot1
-5

[newanim]
origin_from_mesh
anim_trans
hatch_3_trans
0.08

---------------------------------------------

[mesh]
body_trail\luk2_mech1.o3d

[viewpoint]
3

[illumination_interior]
-1
-1
-1
-1

[visible]
hatch_4_rot1
1

[newanim]
origin_trans
0
-1.01035
3
anim_rot
hatch_4_rot2
5

[newanim]
origin_trans
0
-2.04097
3
anim_rot
hatch_4_rot1
-5

[newanim]
origin_from_mesh
anim_trans
hatch_4_trans
0.08

[mesh]
body_trail\luk2_mech2.o3d

[viewpoint]
3

[illumination_interior]
-1
-1
-1
-1

[visible]
hatch_4_rot2
1

[newanim]
origin_trans
0
-1.01035
3
anim_rot
hatch_4_rot2
5

[newanim]
origin_trans
0
-2.04097
3
anim_rot
hatch_4_rot1
-5

[newanim]
origin_from_mesh
anim_trans
hatch_4_trans
0.08

[mesh]
body_trail\luk2_mech3.o3d

[viewpoint]
3

[illumination_interior]
-1
-1
-1
-1

[visible]
hatch_4_trans
1

[newanim]
origin_trans
0
-1.01035
3
anim_rot
hatch_4_rot2
5

[newanim]
origin_trans
0
-2.04097
3
anim_rot
hatch_4_rot1
-5

[newanim]
origin_from_mesh
anim_trans
hatch_4_trans
0.08

#######################################
	ЭМУ
#######################################

[mesh]
obshivka_trail\emu_osn.o3d

[viewpoint]
0

[mesh]
obshivka_trail\emu.o3d

[viewpoint]
0

[matl]
Matrix_Lin_L.bmp
0

[useTextTexture]
2

[matl_alpha]
2

[matl_lightmap]
Matrix_Lin_L_LM.bmp
Matrix_on

[matl_change]
Matrix_Lin_L.bmp
0
Matrix_on
[matl_item]
[matl_nightmap]
Matrix_Ziel_font_NM.bmp

-----------------------------

[mesh]
obshivka_trail\emu3.o3d

[viewpoint]
0

[matl]
Matrix_Ziel_font.bmp
0

[useTextTexture]
4

[matl_alpha]
2

[matl_lightmap]
Matrix_Ziel_font_LM.bmp
Matrix_on

[matl_change]
Matrix_Ziel_font.bmp
0
Matrix_on
[matl_item]
[matl_nightmap]
Matrix_Ziel_font_NM.bmp

########################################
Двери
########################################

[mesh]
Doors1\door1.o3d

[viewpoint]
0

[illumination_interior]
1
4
5
6

[matl]
19.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl]
10.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.15

[matl]
trail06.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[newanim]
origin_trans
1.125
3.205
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
165

[newanim]
origin_trans
1.07
3.455
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
-75

[mesh]
Doors1\mech1.o3d

[viewpoint]
0

[illumination_interior]
1
4
5
6

[newanim]
origin_trans
1.07
3.455
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
-75

----------------------------------------

[mesh]
Doors1\door2.o3d

[viewpoint]
0

[illumination_interior]
1
4
5
6

[matl]
19.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl]
10.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.15

[matl]
trail06.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[newanim]
origin_trans
1.125
2.41
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3R
-165

[newanim]
origin_trans
1.07
2.16
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3R
75

[mesh]
Doors1\mech2.o3d

[viewpoint]
0

[illumination_interior]
1
4
5
6

[newanim]
origin_trans
1.07
2.16
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3R
75

----------------------------------------

[mesh]
Doors1\door3.o3d

[viewpoint]
0

[illumination_interior]
2
4
5
6

[matl]
19.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl]
10.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.15

[matl]
trail06.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[newanim]
origin_trans
1.125
-1.055
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
165

[newanim]
origin_trans
1.07
-0.805
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
-75

[mesh]
Doors1\mech3.o3d

[viewpoint]
0

[illumination_interior]
2
4
5
6

[newanim]
origin_trans
1.07
-0.805
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
-75

----------------------------------------

[mesh]
Doors1\door4.o3d

[viewpoint]
0

[illumination_interior]
2
4
5
6

[matl]
19.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl]
10.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.15

[matl]
trail06.jpg
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[newanim]
origin_trans
1.125
-1.765
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4R
-165

[newanim]
origin_trans
1.07
-2.015
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4R
75

[mesh]
Doors1\mech4.o3d

[viewpoint]
0

[illumination_interior]
2
4
5
6

[newanim]
origin_trans
1.07
-2.015
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4R
75

########################################
поручни (стекло или фанера)
########################################

[mesh]
obshivka_trail\poruchni_fanera.o3d

[viewpoint]
0

[illumination_interior]
4
5
6
7

[matl]
Matrix_Ziel_font_LM.tga
0

[matl_envmap]
envmap.bmp
0.1

#######################################
	Гос номер
#######################################

[mesh]
body_trail\gos.o3d

[viewpoint]
0

[matl]
Regs_rus.jpg
0

[useTextTexture]
0

[matl_alpha]
2

[matl]
Regs_rus.jpg
1

[useTextTexture]
0

[matl_alpha]
2

[matl_change]
25E.jpg
0
lights_abbl

[matl_item]

[matl_nightmap]
25E2.jpg

########################################
Окантовка стекла
########################################

[mesh]
obshivka_trail\obogrev.o3d

[viewpoint]
0

[matl]
29.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[matl]
28.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

########################################
форточки (стекло)
########################################

[mesh]
Glass_trail\fort_L1.o3d

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Fenster_braun_int.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[matl]
Fenster_braun.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[viewpoint]
0

[matl]
10.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl]
08.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl]
28.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[illumination_interior]
4
5
6
7

[mouseevent]
cp_fortochka_L3

[newanim]
origin_trans
-1.225
0
2.30979
origin_rot_z
90
anim_rot
cp_fortochka_L3
30

----------------------------------------

[mesh]
Glass_trail\fort_R1.o3d

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Fenster_braun_int.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[matl]
Fenster_braun.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[viewpoint]
0

[matl]
10.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl]
08.tga
0

[matl_envmap]
envmap_unscharf.bmp
0.1

[matl]
28.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

[illumination_interior]
4
5
6
7

[mouseevent]
cp_fortochka_R3

[newanim]
origin_trans
1.225
0
2.30979
origin_rot_z
-90
anim_rot
cp_fortochka_R3
30

########################################
Дверные окна
########################################

[mesh]
Glass_trail\door1.o3d

[viewpoint]
0

[illumination_interior]
1
4
5
6

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Fenster_braun_int.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[matl]
Fenster_braun.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[newanim]
origin_trans
1.125
3.205
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
165

[newanim]
origin_trans
1.07
3.455
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
-75

----------------------------------------

[mesh]
Glass_trail\door2.o3d

[viewpoint]
0

[illumination_interior]
1
4
5
6

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Fenster_braun_int.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[matl]
Fenster_braun.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[newanim]
origin_trans
1.125
2.41
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3R
-165

[newanim]
origin_trans
1.07
2.16
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3R
75

----------------------------------------

[mesh]
Glass_trail\door3.o3d

[viewpoint]
0

[illumination_interior]
2
4
5
6

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Fenster_braun_int.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[matl]
Fenster_braun.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[newanim]
origin_trans
1.125
-1.055
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
165

[newanim]
origin_trans
1.07
-0.805
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
-75

----------------------------------------

[mesh]
Glass_trail\door4.o3d

[viewpoint]
0

[illumination_interior]
2
4
5
6

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Fenster_braun_int.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[matl]
Fenster_braun.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[newanim]
origin_trans
1.125
-1.765
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4R
-165

[newanim]
origin_trans
1.07
-2.015
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4R
75

#######################################
	Стекло
#######################################

[mesh]
Glass_trail\1.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

[matl]
Fenster_braun_int.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[matl]
Fenster_braun_int.tga
1

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[matl]
Fenster_braun_int.tga
2

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[matl]
Fenster_braun.tga
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[matl]
Fenster_braun.tga
1

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

[matl]
Fenster_braun.tga
2

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZwrite]

########################################
Грязь
########################################

[mesh]
Dirt_trail\kuzov.o3d

[matl]
D_DRECK.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[illumination_interior]
4
5
6
7

----------------------------------------

[mesh]
Dirt_trail\fort_L1.o3d

[matl]
D_DRECK.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[illumination_interior]
4
5
6
7

[mouseevent]
cp_fortochka_L3

[newanim]
origin_trans
-1.225
0
2.30979
origin_rot_z
90
anim_rot
cp_fortochka_L3
30

----------------------------------------

[mesh]
Dirt_trail\fort_R1.o3d

[matl]
D_DRECK.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[illumination_interior]
4
5
6
7

[mouseevent]
cp_fortochka_R3

[newanim]
origin_trans
1.225
0
2.30979
origin_rot_z
-90
anim_rot
cp_fortochka_R3
30

-------------------------------------------

[mesh]
Dirt_trail\door1.o3d

[matl]
D_DRECK.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[viewpoint]
0

[illumination_interior]
1
4
5
6

[newanim]
origin_trans
1.125
3.205
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
165

[newanim]
origin_trans
1.07
3.455
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
-75

----------------------------------------

[mesh]
Dirt_trail\door2.o3d

[matl]
D_DRECK.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[viewpoint]
0

[illumination_interior]
1
4
5
6

[newanim]
origin_trans
1.125
2.41
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3R
-165

[newanim]
origin_trans
1.07
2.16
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3R
75

----------------------------------------

[mesh]
Dirt_trail\door3.o3d

[matl]
D_DRECK.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[viewpoint]
0

[illumination_interior]
2
4
5
6

[newanim]
origin_trans
1.125
-1.055
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
165

[newanim]
origin_trans
1.07
-0.805
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
-75

----------------------------------------

[mesh]
Dirt_trail\door4.o3d

[matl]
D_DRECK.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[viewpoint]
0

[illumination_interior]
2
4
5
6

[newanim]
origin_trans
1.125
-1.765
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4R
-165

[newanim]
origin_trans
1.07
-2.015
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4R
75

---------------------------------------
[mesh]
Dirt_trail\luk1.o3d

[matl]
D_DRECK.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[viewpoint]
0

[illumination_interior]
4
5
6
7

[mouseevent]
hatch_3

[newanim]
origin_trans
0
3.08965
3
anim_rot
hatch_3_rot2
5

[newanim]
origin_trans
0
2.05903
3
anim_rot
hatch_3_rot1
-5

[newanim]
origin_from_mesh
anim_trans
hatch_3_trans
0.08

---------------------------------------

[mesh]
Dirt_trail\luk2.o3d

[matl]
D_DRECK.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

[viewpoint]
0

[illumination_interior]
4
5
6
7

[mouseevent]
hatch_4

[newanim]
origin_trans
0
-1.01035
3
anim_rot
hatch_4_rot2
5

[newanim]
origin_trans
0
-2.04097
3
anim_rot
hatch_4_rot1
-5

[newanim]
origin_from_mesh
anim_trans
hatch_4_trans
0.08

########################################
Тень
########################################

[mesh]
Body_trail\shadow.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
0

[isshadow]

[matl]
Shadow.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

########################################
Мелочи
########################################

-------------Выхлоп--------------------
[smoke]
-1.18
-3.14
0.37
-0.1
-0.3
-0.2
auspuff_vel
0.2
auspuff_freq
1
0.95
-0.6
0.5
4
auspuff_alpha
10
0.2
0.2
0.2


вскипевший двигатель

[smoke]
0
-3.55
1.1
0
-1
0
2
0.2
engine_kuehlwasser_freq
3
0.95
-0.2
1
3
0.3
10
1
1
1