

Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.


[tex_detail_factor]
0.5


########################################
Texture-Changes
########################################

[CTC]
Colorscheme
Texture\Repaints_02\1995
0

[CTCTexture]
farbschema_tex1
bortDiffuseMap280_02.jpg

[CTCTexture]
farbschema_tex2
gos_p.jpg

[CTCTexture]
farbschema_tex3
obruchdiffusemap.jpg


###################
Text-Texturen:
###################

Nummer:
0
[texttexture_enh]
number
Kennz_DtAlt
64
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1
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1
[texttexture]
ident
Kennz_DtAlt
128
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1
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2
[texttexture]
number
Annax Medium D
128
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Innenanzeige

	[texttexture_enh]	Enhanced version of [texttexture] with orientation and grid
	{stringvar}
	{fontname}
	{width}
	{height}
	{fullcolor}		Monochrome with usercolor (see below, 0) or fullcolor (1)
	{R}
	{G}
	{B}
	{orientation}		0 = centered, 1 = left, 2 = right, 3 = best centered over spacing, 4 = centered over spacing, case of doubt left, 5 = centered over spacing, case of doubt right
	{grid}			Everytime aligned to grid with pixels {grid}. Else use "1" or "0".



3
[texttexture_enh]
IBIS_cabindisplay
LCD-Innenanzeige
2048
128
0
255
220
20
3
1

4
[texttexture]
Matrix_Nr
StreetBerlin
128
128
0
0
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5
[texttexture]
Matrix_Terminus
StreetBerlin
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Innenanzeige

[texttexture_enh]	Enhanced version of [texttexture] with orientation and grid
{stringvar}
{fontname}
{width}
{height}
{fullcolor}	 Monochrome with usercolor (see below, 0) or fullcolor (1)
{R}
{G}
{B}
{orientation}	 0 = centered, 1 = left, 2 = right, 3 = best centered over spacing, 4 = centered over spacing, case of doubt left, 5 = centered over spacing, case of doubt right
{grid}	 Everytime aligned to grid with pixels {grid}. Else use "1" or "0".



6
[texttexture_enh]
IBIS_cabindisplay
LCD-Innenanzeige
2048
128
0
255
220
20
3
1

Fahrscheindrucker:

7
[texttexture]
ticketprinter_display
IBIS-2_5x7
256
64
0
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50
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IBIS-Fahrplanlage Minuten

8
[texttexture]
IBIS_Delay_min
IBIS-2_8x11
64
64
0
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50
50

IBIS-Fahrplanlage Zehntelminuten
9
[texttexture]
IBIS_Delay_sec
IBIS-2_5x7
16
16
0
50
50
50

IBIS-Fahrplanlage Zehntelminuten
10
[texttexture]
IBIS_Delay_state
IBIS-2_5x7
16
16
0
50
50
50

Thermometer
11
[texttexture]
cockpit_temperatur
LCD_7-Segment
256
64
0
50
50
50


########################################
[LOD]
0.1
########################################


########################################
STATIC PARTS
########################################

[mesh]
kuzov_b.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
zb.o3d

[illumination_interior]
-1
-1
-1
-1

[viewpoint]
5

[mouseevent]
cp_klappfenster_UR1

[visible]
cp_klappfenster_UR1
1

[newanim]
origin_trans
0
-3.002
0.498

origin_rot_x
90
anim_rot
Axle_Suspension_2_R
-30

[mouseevent]
cp_klappfenster_UR1

[visible]
cp_klappfenster_UR1
0

[newanim]
origin_trans
0
-3.002
0.498

origin_rot_x
90
anim_rot
Axle_Suspension_2_L
-30

[mesh]
gos_b.o3d

[illumination_interior]
-1
-1
-1
-1

-----------------------------
[mesh]
bort_b.o3d

[matl]
bortDiffuseMap280_02.jpg
0

[matl_envmap]
envmap.bmp
0.025

-----------------------------
-----------------------------

[mesh]
vnutr_2556_b_70B.o3d

[illumination_interior]
0
5
1
2
-----------------------------

[mesh]
vnutr_3445_b.o3d

[illumination_interior]
0
1
2
3

-----------------------------

[mesh]
vnutr_0134_b.o3d

[illumination_interior]
2
3
3
4

-----------------------------
[mesh]
vnutr_7788_b_70B.o3d

[illumination_interior]
3
4
4
6

-----------------------------

[mesh]
gofr_b.o3d

[viewpoint]
5

[matl]
bortDiffuseMap280_02.jpg
0

[matl_envmap]
envmap.bmp
0.025

[illumination_interior]
-1
-1
-1
-1

-----------------------------

[mesh]
bamp_b.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

[matl]
bortDiffuseMap280_02.jpg
0

[matl_envmap]
envmap.bmp
0.025

-----------------------------

[mesh]
kant_b.o3d

[illumination_interior]
4
5
6
7

-----------------------------
[mesh]
lukdvozd_b.o3d

[illumination_interior]
4
5
6
0

-----------------------------

[mesh]
otop.o3d

[viewpoint]
3

[illumination_interior]
4
5
6
7

[matl]
otop.jpg
0

[matl_envmap]
envmap_lenkrad2.bmp
0.2
-----------------------------

[mesh]
Kozhukh_3_70B.o3d

[illumination_interior]
0
1
5
2

[mesh]
Kozhukh_4_70B.o3d

[illumination_interior]
3
4
6
4

[mesh]
tabl_b_70B.o3d

[viewpoint]
3

[illumination_interior]
1
2
3
4

------------------------------

[mesh]
dv_shirm_b.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

---------------------------------

[mesh]
svet_b.o3d

[illumination_interior]
-1
-1
-1
-1

[mesh]
svet_vnutr_b.o3d

[viewpoint]
5

[mesh]
svet_stek_b.o3d

[viewpoint]
5

---------------------------
[matl]
stuff.tga
0

[matl_alpha]
2

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

-----------------------------

[matl]
stuff.tga
0

[matl_alpha]
2

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]


------------------------

[mesh]
molot_b.o3d

[viewpoint]
3

[illumination_interior]
3
3
4
4

[mouseevent]
cp_klappfenster_UL5

[visible]
cp_klappfenster_UL5
0

[mesh]
Zp4_b.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1

-----------------------------
[matl]
202-022.JPG
0

[matl_alpha]
2

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

-----------------------------

[matl]
202-022.JPG
0

[matl_alpha]
2

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

-----------------------------
[matl]
202-022.JPG
0

[matl_envmap]
envmap.bmp
0.025

-----------------------------

[mesh]
dv_shirm_b.o3d

[viewpoint]
5

[illumination_interior]
-1
-1
-1
-1
---------------------------------

########################################
ANNAX MATRIX
########################################


[mesh]
matrix_body_ZAD.o3d

[illumination_interior]
7
7
8
8

[matl]
695n_matrix.bmp
0

[visible]
cp_klappfenster_UL3
1

[mouseevent]
cp_klappfenster_UL3

[mesh]
matrix_textfield_numb_ZAD.o3d

[matl]
Matrix_Lin_L.bmp
0

[useTextTexture]
4

[matl_alpha]
2

[visible]
cp_klappfenster_UL3
1

[mouseevent]
cp_klappfenster_UL3

[mesh]
matrix_textfield_letters_ZAD.o3d

[matl]
Matrix_Ziel_font.bmp
0

[useTextTexture]
5

[matl_alpha]
2

[visible]
cp_klappfenster_UL3
1

[mouseevent]
cp_klappfenster_UL3

---------------------------------------


[mesh]
matrix_body_ZAD_AI.o3d

[viewpoint]
4

[illumination_interior]
-1
-1
-1
-1

[matl]
695n_matrix.bmp
0

[matl_lightmap]
695n_matrix_lm.bmp
lights_stand

[mesh]
matrix_textfield_numb_ZAD_AI.o3d

[viewpoint]
4

[matl]
Matrix_Lin_L.bmp
0

[useTextTexture]
4

[matl_alpha]
2

[matl_lightmap]
Matrix_Lin_L_LM.bmp
lights_stand

[mesh]
matrix_textfield_letters_ZAD_AI.o3d

[viewpoint]
4

[matl]
Matrix_Ziel_font.bmp
0

[useTextTexture]
5

[matl_alpha]
2

[matl_lightmap]
Matrix_Ziel_font_LM.bmp
lights_stand

[mesh]
MATRIXES_b.o3d

--------------------------
Seitenblinker

[light_enh_2]
1.233
2.71
1.61
1
0
0
0
0
1
0
0
200
130
0
0.1
150
200
lights_blinker_r
0.6
0.1
1
1
0.03
D_Scheinwerfer2.bmp

[light_enh_2]
-1.233
2.71
1.61
-1
0
0
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1
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200
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0.1
150
200
lights_blinker_l
0.6
0.1
1
1
0.03
D_Scheinwerfer2.bmp

[light_enh_2]
-1.007
-3.4
1.077
0
-1
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0
1
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200
130
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0.3
180
210
lights_blinker_l
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0.03
D_pov.bmp

[light_enh_2]
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0
-1
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0.3
180
210
lights_blinker_r
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0.03
D_pov.bmp

[light_enh_2]
-0.819
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-1
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lights_brems
0.7
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0.03
D_pov.bmp

[light_enh_2]
0.819
-3.4
1.076
0
-1
0
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0
1
0
0
150
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0
0.3
180
210
lights_brems
0.7
0.1
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0.03
D_pov.bmp

[light_enh_2]
-0.637
-3.4
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0
-1
0
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255
240
160
0.3
180
210
lights_rueckfahr
0.8
0.1
1
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0.03
D_pov.bmp

[light_enh_2]
0.637
-3.4
1.076
0
-1
0
0
0
1
0
0
255
240
160
0.3
180
210
lights_rueckfahr
0.8
0.1
1
1
0.03
D_pov.bmp

[light_enh_2]
0.819
-3.4
1.076
0
-1
0
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0
150
0
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0.25
180
210
lights_rueck
0.7
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0.03
D_pov.bmp

[light_enh_2]
-0.819
-3.4
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0
-1
0
0
0
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150
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0.25
180
210
lights_rueck
0.7
0.1
1
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0.03
D_pov.bmp

[light_enh_2]
-0.959
-3.078
3.077
0
-1
0
0
0
1
0
0
150
0
0
0.08
180
210
lights_rueck
1.0
0.1
1
1
0.03
D_pov.bmp

[light_enh_2]
0.959
-3.078
3.077
0
-1
0
0
0
1
0
0
150
0
0
0.08
180
210
lights_rueck
1.0
0.1
1
1
0.03
D_pov.bmp

[light_enh_2]
1.031
2.747
2.753
0
1
0
0
0
1
0
0
200
130
0
0.1
150
200
lights_beleuchtung_untenrechts
0.6
0.1
1
1
0.03
D_Scheinwerfer2.bmp

[light_enh_2]
-1.031
2.747
2.753
0
1
0
0
0
1
0
0
200
130
0
0.1
150
200
lights_beleuchtung_untenrechts
0.6
0.1
1
1
0.03
D_Scheinwerfer2.bmp

-----------------------------
Wheels of trail
-----------------------------

çàäíåå ïðàâîå êîëåñî
-----------------------

[mesh]
zpk.o3d

[illumination_interior]
-1
-1
-1
-1
-----------------------------
[newanim]
origin_trans
1.075
-0.899
0.527
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
Wheel_Rotation_2_R
57.295779513082320876798154814105
-----------------------------
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_R
1
-----------------------------
[newanim]
origin_from_mesh

origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
articulation_0_alpha
0.5
-----------------------------
çàäíåå ëåâîå êîëåñî
-----------------------

[mesh]
zlk.o3d
-----------------------------
[illumination_interior]
-1
-1
-1
-1
-----------------------------
[newanim]
origin_trans
-1.069
-0.899
0.527
origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
Wheel_Rotation_2_L
57.295779513082320876798154814105
-----------------------------
[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1
-----------------------------
[newanim]
origin_from_mesh

origin_rot_x
90
origin_rot_y
0
origin_rot_z
0
anim_rot
articulation_0_alpha
0.5
-----------------------------
áðûçãîâèê çàäíèé ïðàâûé
------------------------

[mesh]
zpb.o3d

[viewpoint]
5

[newanim]
origin_trans
0.863
-1.487
0.498

origin_rot_x
90
anim_rot
Axle_Suspension_2_R
-30

[mouseevent]
cp_klappfenster_UR1

-----------------------------
áðûçãîâèê çàäíèé ëåâûé
------------------------

[mesh]
zlb.o3d

[viewpoint]
5

[newanim]
origin_trans
-0.862
-1.487
0.498

origin_rot_x
90
anim_rot
Axle_Suspension_2_L
-30

[mouseevent]
cp_klappfenster_UR1

-------------------------------------

[mesh]
yzel_ogr_z.o3d

[mesh]
yzel_sht_zad_lv.o3d

[matl]
bortDiffuseMap280_02.jpg
0

[matl_envmap]
envmap.bmp
0.025

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh

origin_rot_x
0
origin_rot_y
0
origin_rot_z
90

anim_trans
articulation_0_beta
-0.017

[newanim]
origin_trans
-0.05
3.192
3.12

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
articulation_0_beta
0.6

[newanim]
origin_trans
-0.82
2.469
3.12

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
articulation_0_alpha
-0.037

[mesh]
yzel_opor_zad_lv.o3d

[matl]
bortDiffuseMap280_02.jpg
0

[matl_envmap]
envmap.bmp
0.025

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
-0.954
2.609
3.116

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
articulation_0_beta
4

[mesh]
yzel_sht_zad_pr.o3d

[matl]
bortDiffuseMap280_02.jpg
0

[matl_envmap]
envmap.bmp
0.025

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_from_mesh

origin_rot_x
0
origin_rot_y
0
origin_rot_z
90

anim_trans
articulation_0_beta
-0.017

[newanim]
origin_trans
0.05
3.192
3.12

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
articulation_0_beta
-0.6

[newanim]
origin_trans
0.82
2.469
3.12

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
articulation_0_alpha
-0.037

[mesh]
yzel_opor_zad_pr.o3d

[matl]
bortDiffuseMap280_02.jpg
0

[matl_envmap]
envmap.bmp
0.025

[illumination_interior]
-1
-1
-1
-1

[newanim]
origin_trans
0.953
2.612
3.116

origin_rot_x
0
origin_rot_y
90
origin_rot_z
0

anim_rot
articulation_0_beta
-4

###############################################
DOORS
###############################################

[mesh]
drzwi3L.o3d

[matl]
569_M2.bmp
0

[matl_envmap]
envmap.bmp
0.025

[illumination_interior]
0
1
2
5

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]


-----------------------------

[matl]
sklo.tga
0
 
[matl_envmap]
envmap.bmp
1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------

[matl]
SD_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------
---------------------
[newanim]
origin_trans
1.178
2.345
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
160

[newanim]
origin_trans
1.138
2.651
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3L
-80


[mesh]
drzwi3Lr.o3d

[matl]
569_CLRS1.bmp
0

[matl_envmap]
envmap.bmp
0.025

[illumination_interior]
0
1
2
5

[newanim]
origin_trans
1.138
2.651
0
origin_rot_x
-90
origin_rot_y 
0
origin_rot_z
90

anim_rot
door_3L
-75

--------------------

[mesh]
drzwi3R.o3d

[matl]
569_M2.bmp
0

[matl_envmap]
envmap.bmp
0.025

[illumination_interior]
0
1
2
5

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
sklo.tga
0
 
[matl_envmap]
envmap.bmp
1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------
[matl]
SD_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]
---------------------------------

-----------------------------

-----------------------------
[newanim]
origin_trans
1.178
1.691
0
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_3R
160

[newanim]
origin_trans
1.138
1.384
0
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_3R
-80

--------------------------------
[mesh]
drzwi3Rr.o3d

[matl]
569_CLRS1.bmp
0

[matl_envmap]
envmap.bmp
0.025

[illumination_interior]
0
1
2
5

-----------------------------------

[newanim]
origin_trans
1.138
1.384
0
origin_rot_x
90
origin_rot_y 
0
origin_rot_z
90

anim_rot
door_3R
-75
----------------------------

[mesh]
drzwi4L.o3d

[matl]
569_M2.bmp
0

[matl_envmap]
envmap.bmp
0.025

[illumination_interior]
3
4
4
6

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
sklo.tga
0
 
[matl_envmap]
envmap.bmp
1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

------------------------------
[matl]
SD_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]
---------------------------------

-----------------------------
[newanim]
origin_trans
1.178
-1.937
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
160

[newanim]
origin_trans
1.138
-1.629
0
origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_4L
-80


[mesh]
drzwi4Lr.o3d

[matl]
569_CLRS1.bmp
0

[matl_envmap]
envmap.bmp
0.025

[illumination_interior]
3
4
4
6

-----------------------------

[newanim]
origin_trans
1.138
-1.629
0
origin_rot_x
-90
origin_rot_y 
0
origin_rot_z
90

anim_rot
door_4L
-75

--------------------

[mesh]
drzwi4R.o3d

[matl]
569_M2.bmp
0

[matl_envmap]
envmap.bmp
0.025

[illumination_interior]
3
4
4
6

-----------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
sklo.tga
0
 
[matl_envmap]
envmap.bmp
1
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

-----------------------------

------------------------------
[matl]
SD_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]
---------------------------------

-----------------------------
[newanim]
origin_trans
1.178
-2.59
0
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_4R
160

[newanim]
origin_trans
1.138
-2.897
0
origin_rot_x
0
origin_rot_y
90
origin_rot_z
0
anim_rot
door_4R
-80

[mesh]
drzwi4Rr.o3d

[matl]
569_CLRS1.bmp
0

[matl_envmap]
envmap.bmp
0.025

[illumination_interior]
3
4
4
6

-----------------------------

[newanim]
origin_trans
1.138
-2.897
0
origin_rot_x
90
origin_rot_y 
0
origin_rot_z
90

anim_rot
door_4R
-75
----------------------------

[mesh]
LAMPS_untenrechts_b.o3d

[illumination_interior]
3
5
7
7
-----------------------------------
[matl_change]
lamps.jpg
0
lights_beleuchtung_untenrechts

[matl_item]

[matl_nightmap]
lamps_n.jpg
-------------------------------


[mesh]
LAMPS_OBERDECK_b.o3d

[illumination_interior]
4
6
6
8
-----------------------------------

[matl_change]
lamps.jpg
0
lights_beleuchtung_oberdeck

[matl_item]

[matl_nightmap]
lamps_n.jpg
---------------------------------

[mesh]
lamp_door_3_70B.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
5

[matl_change]
lamps.jpg
0
door_open_light_3

[matl_item]

[matl_lightmap]
lamps_n.jpg

[matl_nightmap]
lamps_n.jpg

[mesh]
lamp_csengo_3_70B.o3d

[viewpoint]
3

[illumination_interior]
0
1
2
5

[matl_change]
lamps.jpg
0
cockpit_csengo_button

[matl_item]

[matl_lightmap]
lamps_n.jpg

[matl_nightmap]
lamps_n.jpg

[mesh]
lamp_door_4_70B.o3d

[viewpoint]
3

[illumination_interior]
4
4
6
6

[matl_change]
lamps.jpg
0
door_open_light_4

[matl_item]

[matl_lightmap]
lamps_n.jpg

[matl_nightmap]
lamps_n.jpg

[mesh]
lamp_csengo_4_70B.o3d

[viewpoint]
3

[illumination_interior]
4
4
6
6

[matl_change]
lamps.jpg
0
cockpit_csengo_button

[matl_item]

[matl_lightmap]
lamps_n.jpg

[matl_nightmap]
lamps_n.jpg

###############################################
Haltewunschtaster –êíîïêà òðåáîâàíèÿ îñòàíîâêè

[mesh]
kn_tr_ost_3_70B.o3d

[viewpoint]
3

[illumination_interior]
0
1
3
4

[matl]
knops.jpg
0

[matl_lightmap]
knopsv.jpg
haltewunschlampe_3

[mouseevent]
door_haltewunsch_3

[newanim]
origin_from_mesh
anim_rot
door_haltewunsch_knopfdruck_3
12

-----------------------------

[mesh]
kn_tr_ost_4_70B.o3d

[viewpoint]
3

[illumination_interior]
2
4
5
6

[matl]
knops.jpg
0

[matl_lightmap]
knopsv.jpg
haltewunschlampe_4

[mouseevent]
door_haltewunsch_4

[newanim]
origin_from_mesh
anim_rot
door_haltewunsch_knopfdruck_4
12

--------------------------------


#######################################
INTERIOIR LIGHTS
#######################################
*********************************


0:
[interiorlight]
lights_beleuchtung_oberdeck
1.0
255
240
199
0
2.004
2.4

1:
[interiorlight]
lights_beleuchtung_untenrechts
1.0
255
240
199
0
1.607
2.4

2:
[interiorlight]
lights_beleuchtung_oberdeck
1.0
255
240
199
0
0.228
2.4

3:
[interiorlight]
lights_beleuchtung_untenrechts
1.0
255
240
199
0
-1.255
2.4

4:
[interiorlight]
lights_beleuchtung_oberdeck
1.0
255
240
199
0
-2.819
2.4

5: Ïîäñâåòêà äâåðåé
[interiorlight]
door_open_light_3
0.5
255
240
199
2.13
4.385
2.4

6:
[interiorlight]
door_open_light_4
0.5
255
240
199
1
-2.267
2.4

########################################
luks
########################################

[mesh]
luk4_krp.o3d

[viewpoint]
3

[illumination_interior]
0
1
1
2

[matl]
LUK.jpg
0

[matl_envmap]
envmap.bmp
0.03

[mouseevent]
cp_klappfenster_OR5

[newanim]
origin_trans
0
2.291
3.048

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_trans
cp_klappfenster_OR5
0.06

[mesh]
luk4_krp_pr.o3d

[viewpoint]
3

[illumination_interior]
0
1
1
2

[matl]
LUK.jpg
0

[matl_envmap]
envmap.bmp
0.03

[mouseevent]
cp_klappfenster_OR5

[newanim]
origin_trans
0.339
2.291
3.078

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_klappfenster_OR5
60


[mesh]
luk4_krp_lv.o3d

[viewpoint]
3

[illumination_interior]
0
1
1
2

[matl]
LUK.jpg
0

[matl_envmap]
envmap.bmp
0.03

[mouseevent]
cp_klappfenster_OR5

[newanim]
origin_trans
-0.339
2.291
3.078

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_klappfenster_OR5
-60


[mesh]
luk4_krz.o3d

[viewpoint]
3

[illumination_interior]
0
1
1
2

[matl]
LUK.jpg
0

[matl_envmap]
envmap.bmp
0.03

[mouseevent]
cp_klappfenster_OR6

[newanim]
origin_trans
0
1.629
3.048

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_trans
cp_klappfenster_OR6
0.06

[mesh]
luk4_krz_pr.o3d

[viewpoint]
3

[illumination_interior]
0
1
1
2

[matl]
LUK.jpg
0

[matl_envmap]
envmap.bmp
0.03

[mouseevent]
cp_klappfenster_OR6

[newanim]
origin_trans
0.339
1.629
3.078

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_klappfenster_OR6
60


[mesh]
luk4_krz_lv.o3d

[viewpoint]
3

[illumination_interior]
0
1
1
2

[matl]
LUK.jpg
0

[matl_envmap]
envmap.bmp
0.03

[mouseevent]
cp_klappfenster_OR6

[newanim]
origin_trans
-0.339
1.629
3.078

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_klappfenster_OR6
-60

[mesh]
luk4.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
LUK.jpg
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
0
2.291
3.048

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_OR6
5.2

[newanim]
origin_trans
0
1.629
3.048

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_OR5
-5.2

[mesh]
luk4_vnutr.o3d

[illumination_interior]
0
1
1
2

---------------------------
[matl]
luk_ger.tga
0

[matl_alpha]
2

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

-----------------------------
[newanim]
origin_trans
0
2.291
3.048

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_OR6
5.2

[newanim]
origin_trans
0
1.629
3.048

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_OR5
-5.2

[mesh]
luk5_krp.o3d

[viewpoint]
3

[illumination_interior]
2
3
3
4

[matl]
LUK.jpg
0

[matl_envmap]
envmap.bmp
0.03

[mouseevent]
cp_klappfenster_OR7

[newanim]
origin_trans
0
-0.705
3.048

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_trans
cp_klappfenster_OR7
0.06

[mesh]
luk5_krp_pr.o3d

[viewpoint]
3

[illumination_interior]
2
3
3
4

[matl]
LUK.jpg
0

[matl_envmap]
envmap.bmp
0.03

[mouseevent]
cp_klappfenster_OR7

[newanim]
origin_trans
0.339
-0.705
3.078

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_klappfenster_OR7
60


[mesh]
luk5_krp_lv.o3d

[viewpoint]
3

[illumination_interior]
2
3
3
4

[matl]
LUK.jpg
0

[matl_envmap]
envmap.bmp
0.03

[mouseevent]
cp_klappfenster_OR7

[newanim]
origin_trans
-0.339
-0.705
3.078

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_klappfenster_OR7
-60

[mesh]
luk5_krz.o3d

[viewpoint]
3

[illumination_interior]
2
3
3
4

[matl]
LUK.jpg
0

[matl_envmap]
envmap.bmp
0.03

[mouseevent]
cp_klappfenster_OR8

[newanim]
origin_trans
0
-1.113
3.048

origin_rot_x
0

origin_rot_y
90

origin_rot_z
0

anim_trans
cp_klappfenster_OR8
0.06

[mesh]
luk5_krz_pr.o3d

[viewpoint]
3

[illumination_interior]
2
3
3
4

[matl]
LUK.jpg
0

[matl_envmap]
envmap.bmp
0.03

[mouseevent]
cp_klappfenster_OR8

[newanim]
origin_trans
0.339
-1.113
3.078

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_klappfenster_OR8
60


[mesh]
luk5_krz_lv.o3d

[viewpoint]
3

[illumination_interior]
2
3
3
4

[matl]
LUK.jpg
0

[matl_envmap]
envmap.bmp
0.03

[mouseevent]
cp_klappfenster_OR8

[newanim]
origin_trans
-0.339
-1.113
3.078

origin_rot_x
0

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_klappfenster_OR8
-60

[mesh]
luk5.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
LUK.jpg
0

[matl_envmap]
envmap.bmp
0.03

[newanim]
origin_trans
0
-0.705
3.048

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_OR8
8.5

[newanim]
origin_trans
0
-1.113
3.048

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_OR7
-8.5

[mesh]
luk5_vnutr.o3d

[illumination_interior]
2
3
3
4

[newanim]
origin_trans
0
-0.705
3.048

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_OR8
8.5

[newanim]
origin_trans
0
-1.113
3.048

origin_rot_x
90

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_OR7
-8.5

########################################
STEKLA Szyby (c)vanedek
########################################

[mesh]
SzybyB.o3d

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2



[matl_noZwrite]


---------------------------

[mesh]
SzybaB.o3d

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[matl_noZwrite]


---------------------------


[mesh]
zap_vyh_2.o3d

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2



[matl_noZwrite]

---------------------------
[visible]
cp_klappfenster_UL5
0
-----------------------------

[mesh]
oskolki_2.o3d

[viewpoint]
3

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2


[matl_noZwrite]

---------------------------

[mouseevent]
cp_klappfenster_UL5

[visible]
cp_klappfenster_UL5
1

------------------------------


------------------------------

[mesh]
shadow_b.o3d


[isshadow]

---------------------------
[matl]
SHADOWDiffuseMap.tga
0

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

-----------------------------
[mesh]
steklo_nakl_b.o3d

[viewpoint]
3

---------------------------
[matl]
DSC_0396.tga
0

[matl_alpha]
2

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

-----------------------------

[mesh]
steklo_nakl_zv_b.o3d

[viewpoint]
3

---------------------------
[matl]
DSC_0396.tga
0

[matl_alpha]
2

[matl_alpha]
2

[matl_noZcheck]
[matl_noZwrite]

-----------------------------
[visible]
cp_klappfenster_UL5
0
-----------------------------

#######################################
siedzenia by (c)vanedek
#######################################

[mesh]
siedzeniaB.o3d

[illumination_interior]
0
1
2
3

#############################################3
porêcze (c)vanedek
##############################################

[mesh]
poreczeB.o3d

[illumination_interior]
4
5
6
7

###############################
ramki2B
###############################

[mesh]
ramki2B.o3d

[illumination_interior]
-1
-1
-1
-1

------------------------------
########################################
fortochkas ôîðòî÷êè
########################################


[mesh]
fort_1b.o3d
-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2



[matl_noZwrite]

---------------------------
-----------------------------
cp_fortochka_pass_anim_18_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_18_pos
-0.57

------------------------------

[mesh]
fort_2b.o3d
-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[matl_noZwrite]

---------------------------
-----------------------------
[mouseevent]
cp_fortochka_pass_anim_19_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_19_pos
0.57



[mesh]
fort_3b.o3d
-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2



[matl_noZwrite]

---------------------------
-----------------------------
[mouseevent]
cp_fortochka_pass_anim_20_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_20_pos
-0.57

------------------------------
------------------------------
[mesh]
fort_4b.o3d

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[matl_noZwrite]

---------------------------
-----------------------------
[mouseevent]
cp_fortochka_pass_anim_21_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_21_pos
0.57

------------------------------
[mesh]
fort_5b.o3d

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2


[matl_noZwrite]

---------------------------
-----------------------------
[mouseevent]
cp_fortochka_pass_anim_22_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_22_pos
-0.57
------------------------------
[mesh]
fort_6b.o3d

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2



[matl_noZwrite]

---------------------------
-----------------------------
[mouseevent]
cp_fortochka_pass_anim_23_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_23_pos
0.57

-----------------------------------
------------------------------
[mesh]
fort_7b.o3d

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[matl_noZwrite]

---------------------------
-----------------------------
[mouseevent]
cp_fortochka_pass_anim_24_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_24_pos
-0.57

------------------------------
[mesh]
fort_8b.o3d

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2


[matl_noZwrite]

---------------------------
-----------------------------
[mouseevent]
cp_fortochka_pass_anim_25_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_25_pos
0.57


------------------------------
[mesh]
fort_9b.o3d

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[matl_noZwrite]

---------------------------
-----------------------------
[mouseevent]
cp_fortochka_pass_anim_26_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_26_pos
-0.57

------------------------------
[mesh]
fort_10b.o3d

-----------------------------
[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
-----------------------------

[matl]
Fenster_int.tga
0
 
[matl_envmap]
envmap.bmp
0.15
 
[matl_alpha]
2

[matl_noZwrite]

---------------------------
-----------------------------
[mouseevent]
cp_fortochka_pass_anim_27_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_27_pos
0.57


