#######################################
Sichtbarkeits-Boundingbox
########################################

[VFDmaxmin]
-1.5
-6
-0.5
1.5
6
4.5

Viewpoint-Flag: 0 = Immer, 1 = Draußen, 2 = Drinnen, 4 = AI-Bus. Summieren zum Kombinieren.

Textur-Detail-Faktor: hiermit kann eingestellt werden, ob das Objekt als größer oder kleiner angenommen
wird beim Wechsel von lowres nach highres-Textur
Der Wert wird einfach mit dem in den Graphik-Optionen eingestellten Wert multipliziert, d.h.:
* 0.5 = Objekt wird bereits dargestellt, wenn es nur halb so groß ist, wie der eingestellte Wert
* 1.0 = Objekt erscheint genau dann, wenn es so groß ist wie eingestellt
* 2.0 = Objekt erscheint erst dann, wenn es schon doppelt so groß ist wie eingestellt.

[tex_detail_factor]
1.0

########################################
Textur-Changes
########################################

[CTC]
Colorscheme
Texture/Werbung
0

[CTCTexture]
farbschema_tex1
skin.bmp

[CTCTexture]
farbschema_tex2
Aro.bmp

###################
Text-Texturen:
###################

IBIS:
0
[texttexture]
IBIS
IBIS-2_5x7
256
64
0
50
50
50

Thermometer
1
[texttexture]
cockpit_temperatur
LCD_7-Segment
256
64
0
50
50
50

ANNAX Linie groß:

2
[texttexture]
Matrix_Nr
Annax Large
128
64
0
23
189
11

ANNAX Linie klein:

3
[texttexture]
Matrix_Nr
Annax Medium SD
128
64
0
23
189
11

ANNAX Zielschild:

4
[texttexture]
Matrix_Terminus
Annax Small
512
40
0
183
219
255

IBIS-Fahrplanlage Minuten

5
[texttexture]
IBIS_Delay_min
IBIS-2_8x11
64
64
0
50
50
50

IBIS-Fahrplanlage Zehntelminuten
6
[texttexture]
IBIS_Delay_sec
IBIS-2_5x7
16
16
0
50
50
50

IBIS-Fahrplanlage Zehntelminuten
7
[texttexture]
IBIS_Delay_state
IBIS-2_5x7
16
16
0
50
50
50

Wagennummer:

8
[texttexture]
number
Kennz_DtAlt
64
32
1
0
0
0

########################################
[LOD]
0.1
########################################

///// CARROCERIA /////

[mesh]
body\body.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
skin.tga
0

[matl_envmap]
envmap.bmp
0.005
-----------------------------

[mesh]
body\bodyS.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------

[mesh]
body\escotilha1.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
skin.bmp
0

[matl_envmap]
envmap.bmp
0.005
-----------------------------

[mouseevent]
cp_klappfenster_UL1

[newanim]
origin_trans
-0.00000
3.56409
3.26399

origin_rot_x
0

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_UL1
-10
----------------------------------
[mesh]
body\escotilhaS1.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

----------------------------------------------------------

[mouseevent]
cp_klappfenster_UL1

[newanim]
origin_trans
-0.00000
3.56409
3.26399

origin_rot_x
0

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_UL1
-10
----------------------------------

[mesh]
body\escotilha2.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
skin.bmp
0

[matl_envmap]
envmap.bmp
0.005
-----------------------------
[mouseevent]
cp_klappfenster_UL2

[newanim]
origin_trans
-0.00000
-2.67631
3.25580

origin_rot_x
0

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_UL2
-10
----------------------------------

[mesh]
body\escotilhaS2.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

----------------------------------------------------------
[mouseevent]
cp_klappfenster_UL2

[newanim]
origin_trans
-0.00000
-2.67631
3.25580

origin_rot_x
0

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_klappfenster_UL2
-10
----------------------------------

[mesh]
body\interior.o3d

[illumination_interior]
0
1
2
3

[matl]
interior.bmp
0

[matl_envmap]
envmap.bmp
0.005
-----------------------------

[mesh]
body\piso.o3d

[illumination_interior]
0
1
2
3

[matl]
piso.bmp
0

[matl_envmap]
envmap.bmp 
0.05

-----------------------------------
[mesh]
body\ferro.o3d

[illumination_interior]
0
1
2
3

[matl]
detalhe.bmp
0

[matl_envmap]
envmap.bmp 
0.005
-----------------------------------
[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[mesh]
body\bordaferro.o3d

[illumination_interior]
0
1
2
3

[matl]
detalhe.bmp
0

[matl_envmap]
envmap.bmp 
0.005
-----------------------------------

[mesh]
body\bordaferro2.o3d

[illumination_interior]
0
1
2
3

[matl]
detalhe.bmp
0

[matl_envmap]
envmap.bmp 
0.005
-----------------------------------

[mesh]
body\bordaferro3.o3d

[illumination_interior]
0
1
2
3

[matl]
detalhe.bmp
0

[matl_envmap]
envmap.bmp 
0.005
-----------------------------------
[mesh]
body\bordaferro4.o3d

[illumination_interior]
0
1
2
3

[matl]
detalhe.bmp
0

[matl_envmap]
envmap.bmp 
0.005
-----------------------------------

[mesh]
body\retrovissor.o3d

[illumination_interior]
0
1
2
3

[matl]
borracha.bmp
0

[matl_envmap]
envmap.bmp 
0.005
-----------------------------------

[matl]
branco.bmp
0

[matl_envmap]
envmap.bmp 
1
-----------------------------------

[mesh]
body\borracha.o3d

[illumination_interior]
0
1
2
3

[matl]
borracha.bmp
0

[matl_envmap]
envmap.bmp 
0.005
-----------------------------------

[matl]
branco.bmp
0

[matl_envmap]
envmap.bmp 
1
-----------------------------------

[mesh]
body\janela.o3d

[illumination_interior]
0
1
2
3

[matl]
borracha.bmp
0

[matl_envmap]
envmap.bmp 
0.005
-----------------------------------

[mesh]
body\caixaportas.o3d

[illumination_interior]
0
1
2
3

[matl]
detalhe.bmp
0

[matl_envmap]
envmap.bmp 
0.005
-----------------------------------

[mesh]
body\capu.o3d

[illumination_interior]
0
1
2
3

[matl]
capu.bmp
0

[matl_envmap]
envmap.bmp 
0.005
-----------------------------------

##########################################################
Bancos
###########################################################

[mesh]
Bancos\bancodriver.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------

[mesh]
Bancos\cobrador.o3d

[illumination_interior]
0
1
2
3

[matl_change]
detalhe.bmp
0
--------------------------------------------------

[mesh]
Bancos\banco.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile2.bmp
0

--------------------------------------------------
[mesh]
Bancos\banco1.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile2.bmp
0

--------------------------------------------------
[mesh]
Bancos\banco2.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile2.bmp
0

--------------------------------------------------
[mesh]
Bancos\banco3.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco4.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco5.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco6.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco7.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco8.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco9.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco10.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco11.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco12.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco13.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco14.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco15.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco16.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco17.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco18.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco19.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco20.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco21.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco22.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco23.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------
[mesh]
Bancos\banco24.o3d

[illumination_interior]
0
1
2
3

[matl_change]
CBSChile.bmp
0
--------------------------------------------------

##########################################
Parabrisas
##########################################

[mesh]
Parabrisas\para_bracoD.o3d

[newanim]
origin_trans
0.48201
6.18832
2.72925

origin_rot_x
0
origin_rot_y
0
origin_rot_z
88

anim_rot
wiperpos
-82

[newanim]
origin_trans
0.48201
6.18832
2.72925

origin_rot_x
0
origin_rot_y
0
origin_rot_z
-3

anim_rot
wiperpos
-1

----------------------------------------------------------
[mesh]
Parabrisas\para_BracoD2.o3d

[newanim]
origin_trans
0.55156
6.18832
2.72925

origin_rot_x
0
origin_rot_y
0
origin_rot_z
88

anim_rot
wiperpos
-82

[newanim]
origin_trans
0.55156
6.18832
2.72925

origin_rot_x
0
origin_rot_y
0
origin_rot_z
-3

anim_rot
wiperpos
-1

----------------------------------------------------------

[mesh]
Parabrisas\para_parabrisaD.o3d

[newanim]
origin_trans
0.10247
6.27570
2.19315

origin_rot_x
0
origin_rot_y
0
origin_rot_z
-2

anim_rot
wiperpos
2.6

[newanim]
origin_trans
0.10247
6.27570
2.19315

origin_rot_x
0
origin_rot_y
9.94
origin_rot_z
88

anim_rot
wiperpos
82

[newanim]
origin_trans
0.55156
6.18832
2.72925

origin_rot_x
0
origin_rot_y
0
origin_rot_z
88

anim_rot
wiperpos
-82

[newanim]
origin_trans
0.55156
6.18832
2.72925

origin_rot_x
0
origin_rot_y
0
origin_rot_z
-3

anim_rot
wiperpos
-1

----------------------------------------------------------

[mesh]
Parabrisas\para_BracoE.o3d

[newanim]
origin_trans
-0.48201
6.18832
2.72925

origin_rot_x
0
origin_rot_y
0
origin_rot_z
92

anim_rot
wiperpos
82

[newanim]
origin_trans
-0.48201
6.18832
2.72925

origin_rot_x
0
origin_rot_y
0
origin_rot_z
3

anim_rot
wiperpos
-1

----------------------------------------------------------

[mesh]
Parabrisas\para_BracoE2.o3d


[newanim]
origin_trans
-0.55156
6.18832
2.72925

origin_rot_x
0
origin_rot_y
0
origin_rot_z
92

anim_rot
wiperpos
82

[newanim]
origin_trans
-0.55156
6.18832
2.72925

origin_rot_x
0
origin_rot_y
0
origin_rot_z
3

anim_rot
wiperpos
-1

----------------------------------------------------------

[mesh]
Parabrisas\para_parabrisaE.o3d

[newanim]
origin_trans
-0.10247
6.27570
2.19315

origin_rot_x
0
origin_rot_y
0
origin_rot_z
2

anim_rot
wiperpos
2.6

[newanim]
origin_trans
-0.10247
6.27570
2.19315

origin_rot_x
0
origin_rot_y
9.94
origin_rot_z
92

anim_rot
wiperpos
-82

[newanim]
origin_trans
-0.55156
6.18832
2.72925

origin_rot_x
0
origin_rot_y
0
origin_rot_z
92

anim_rot
wiperpos
82

[newanim]
origin_trans
-0.55156
6.18832
2.72925

origin_rot_x
0
origin_rot_y
0
origin_rot_z
3

anim_rot
wiperpos
-1



[mesh]
botao\botparada.o3d

[mouseevent]
door_haltewunsch

//////////////////////////////////////
Fumaça
//////////////////////////////////////

[mesh]
body\escapamento.o3d

[matl]
detalhe.bmp
0

[matl_envmap]
envmap_braun.bmp
0.2

///////////////////FUMAÇAS////////////////


Erzeugt Partikelsystem Rauch, welches an vorherigem Mesh angeheftet ist

	* x, y, z Position
	* x, y, z Ausströmrichtung

Ab hier können wahlweise Variablennamen (nur lokal!) oder Werte eingegeben werden:
	* Geschwindigkeit beim Ausstoß
	* Geschwindigkeitsvariation
	* Frequenz
	* Lebensdauer
	* Bremsfaktor
	* Fallkoeffizient
	* Startgröße
	* Vergrößerungsrate
	* Initialalpha
	* Alphavariation
	* R,G,B

[smoke]
-0.99613
-6.21333
3.32441
-1.072
-5.881
3.184
auspuff_vel
0.2
auspuff_freq
auspuff_leben
0.95
-0.2
0.5
3
auspuff_alpha
10
0
0
0

Kochendes Kühlwasser

[smoke]
-0.99613
-6.21333
3.32441
0
-1
0
2
0.2
engine_kuehlwasser_freq
3
0.95
-0.2
1
3
0.3
10
1
1
1

######################################################
Portas
######################################################

[mesh]
portas/p_porta1.o3d

[matl]
skin.bmp
0

[matl_envmap]
envmap.bmp
0.05

[newanim]
origin_trans
0.99348
5.80556
2.72316

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
90

--------------------------------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------

[mesh]
portas/p_porta2.o3d

[matl]
urbanuss.bmp
0

[matl_envmap]
envmap.bmp
0.05


[newanim]
origin_trans
0.99352
4.81302
2.72316

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_0
-90

--------------------------------------------------
[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------


[mesh]
portas/p_porta3.o3d

[matl]
skin.bmp
0

[matl_envmap]
envmap.bmp
0.05

[newanim]
origin_trans
0.99343
0.64351
2.72316

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
90

--------------------------------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------

[mesh]
portas/p_porta4.o3d

[matl]
skin.bmp
0

[matl_envmap]
envmap.bmp
0.05


[newanim]
origin_trans
0.99356
-0.35975
2.72316

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_1
-90

--------------------------------------------------
[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------

[mesh]
portas/p_porta5.o3d

[matl]
skin.bmp
0

[matl_envmap]
envmap.bmp
0.05

[newanim]
origin_trans
0.99341
-4.26341
2.72316

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
90

--------------------------------------------------


[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------

[mesh]
portas/p_porta6.o3d

[matl]
urbanuss.bmp
0

[matl_envmap]
envmap.bmp
0.05


[newanim]
origin_trans
0.99355
-5.26655
2.72316

origin_rot_x
0
origin_rot_y
-90
origin_rot_z
0
anim_rot
door_3
-90

--------------------------------------------------
[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]


############################################################
Rodas
############################################################

[mesh]
rodas\roda_RodaFrD.o3d

[matl]
Aro.bmp
0

[matl_envmap]
envmap.bmp
1

[matl]
roda.bmp
0

[matl_envmap]
envmap.bmp
0.005

----------------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------------------------------------------------

[newanim]
origin_trans
1.20482
3.87634
0.53335

anim_rot
Wheel_Rotation_0_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_R
1

[newanim]
origin_trans
1.20482
3.87634
0.53335

origin_rot_y
90
anim_rot
Axle_Steering_0_R
60.295779513082320876798154814105

----------------------------------------------------------

[mesh]
rodas\roda_RodaFreE.o3d

[matl]
Aro.bmp
0

[matl_envmap]
envmap.bmp
1

[matl]
roda.bmp
0

[matl_envmap]
envmap.bmp
0.005

----------------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------------------------------------------------

[newanim]
origin_trans
-1.20482
3.87634
0.53335

anim_rot
Wheel_Rotation_0_L
57.295779513082320876798154814105


[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_0_L
1

[newanim]
origin_trans
-1.20482
3.87634
0.53335

origin_rot_y
90
anim_rot
Axle_Steering_0_L
60.295779513082320876798154814105

----------------------------------------------------------

[mesh]
rodas\roda_RodatrD.o3d

[matl]
Aro.bmp
0

[matl_envmap]
envmap.bmp
1

[matl]
roda.bmp
0

[matl_envmap]
envmap.bmp
0.005

----------------------------------------------------------

[newanim]
origin_trans
1.00570
-1.90790
0.53955

anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1

----------------------------------------------------------
[mesh]
rodas\rodasS_RodatrDS.o3d

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

----------------------------------------------------------

[newanim]
origin_trans
1.00570
-1.90790
0.53955

anim_rot
Wheel_Rotation_1_R
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_R
1

----------------------------------------------------------

[mesh]
rodas\roda_RodaTrE.o3d

[matl]
Aro.bmp
0

[matl_envmap]
envmap.bmp
1

[matl]
roda.bmp
0

[matl_envmap]
envmap.bmp
0.005

----------------------------------------------------------

[newanim]
origin_trans
-1.00570
-1.90790
0.53955

anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1

----------------------------------------------------------
[mesh]
rodas\rodasS_RodaTrES.o3d

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

----------------------------------------------------------

[newanim]
origin_trans
-1.00570
-1.90790
0.53955

anim_rot
Wheel_Rotation_1_L
57.295779513082320876798154814105

[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_1_L
1

----------------------------------------------------------

[mesh]
rodas\roda_RodatrD2.o3d

[matl]
Aro.bmp
0

[matl_envmap]
envmap.bmp
1

[matl]
roda.bmp
0

[matl_envmap]
envmap.bmp
0.005

----------------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------------------------------------------------

[newanim]
origin_trans
1.20486
-3.03396
0.53335

anim_rot
Wheel_Rotation_2_R
57.295779513082320876798154814105


[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_R
1

[newanim]
origin_trans
1.20486
-3.03396
0.53335

origin_rot_y
90
anim_rot
Axle_Steering_0_R
-25.295779513082320876798154814105

----------------------------------------------------------

[mesh]
rodas\roda_RodaTrE2.o3d

[matl]
Aro.bmp
0

[matl_envmap]
envmap.bmp
1

[matl]
roda.bmp
0

[matl_envmap]
envmap.bmp
0.005

----------------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------------------------------------------------

[newanim]
origin_trans
-1.20486
-3.03396
0.53335

anim_rot
Wheel_Rotation_2_L
57.295779513082320876798154814105


[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1

[newanim]
origin_trans
-1.20486
-3.03396
0.53335

origin_rot_y
90
anim_rot
Axle_Steering_0_L
-25.295779513082320876798154814105

----------------------------------------------------------

[mesh]
rodas\rodasS_RodaTrES2.o3d

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

---------------------------------------------------

[newanim]
origin_trans
-1.20486
-3.03396
0.53335

anim_rot
Wheel_Rotation_2_L
57.295779513082320876798154814105


[newanim]
origin_rot_y
-90
anim_trans
Axle_Suspension_2_L
1

[newanim]
origin_trans
-1.20486
-3.03396
0.53335

origin_rot_y
90
anim_rot
Axle_Steering_0_L
-25.295779513082320876798154814105

----------------------------------------------------------

[mesh]
Luzes\paradasolicitada.o3d

[matl_change]
paradaso.bmp
0
haltewunschlampe

[matl_item]

[matl_nightmap]
paradaso_ln.bmp

##########################################################
Painel
##########################################################

[mesh]
Painel\cambioM.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
automatic_D

[newanim]
origin_trans
-0.38060
5.34451
1.03536
origin_rot_x
90
origin_rot_y
30
origin_rot_z
-15
anim_rot
cockpit_gang1
10

[mouseevent]
automatic_D

[newanim]
origin_trans
-0.38060
5.34451
1.03536
origin_rot_x
90
origin_rot_z
30
anim_rot
cockpit_gang2
-10

[mouseevent]
automatic_D

[newanim]
origin_trans
-0.38060
5.34451
1.03536
anim_rot
cockpit_gang3
10

[mouseevent]
automatic_N

[newanim]
origin_trans
-0.38060
5.34451
1.03536
origin_rot_x
0
origin_rot_y
90
origin_rot_z
-10
anim_rot
cockpit_gangN
10

[mouseevent]
automatic_R

[newanim]
origin_trans
-0.38060
5.34451
1.03536
anim_rot
cockpit_gangR
-10
--------------------------------------------

[mesh]
Painel/Freiodemao.o3d

[mouseevent]
parking_brake_mouse

[newanim]
origin_trans
-1.00869
5.84561
1.80615

origin_rot_z
0

anim_rot
bremse_feststell_sw
-70
delay
10
maxspeed
360

---------------------------------------------
******************************************
Ponteiros
******************************************

[mesh]
painel\ponteiroKM.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------

[newanim]
origin_trans
-0.78222
5.85343
1.75681

origin_rot_x
-45

origin_rot_y
90

origin_rot_z
0
anim_rot
cockpit_tachowinkel
1
delay
10
maxspeed
310

------------------------------------------------

[mesh]
painel\ponteiroRPM.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------

[newanim]
origin_trans
-0.67994
5.88629
1.78949

origin_rot_x
-45

origin_rot_y
90

origin_rot_z
0

anim_rot
cockpit_drehzahlwinkel
1.3
delay
10
maxspeed
420

----------------------------------------------------

[mesh]
painel\ponteiroFuel.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------

[newanim]
origin_trans
-0.61051
5.88982
1.79246

origin_rot_x
-56

origin_rot_y
97

origin_rot_z
0

anim_rot
cockpit_tankuhr
0.25

----------------------------------------------------

[mesh]
painel\ponteiroFuel2.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------

[newanim]
origin_trans
-0.37534
5.81566
1.75288

origin_rot_x
-56

origin_rot_y
97

origin_rot_z
0

anim_rot
cockpit_tankuhr
0.25

----------------------------------------------------

[mesh]
painel\ponteirooleo.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------
[newanim]
origin_trans
-0.61051
5.79359
1.69643

origin_rot_x
-45

origin_rot_y
97

origin_rot_z
0

anim_rot
cockpit_oeldruck
14

----------------------------------------------------

[mesh]
painel\ponteiro1.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------
[newanim]
origin_trans
-0.67084
5.82024
1.72242

origin_rot_x
-45

origin_rot_y
90

origin_rot_z
0

anim_rot
bremse_p_tank02
0.00013

offset
-24

------------------------------------------------

[mesh]
painel\ponteiroBaram.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------

[newanim]
origin_trans
-0.61054
5.84204
1.74493

origin_rot_x
-45

origin_rot_y
90

origin_rot_z
0

anim_rot
bremse_p_tank02
0.00027

offset
-24

------------------------------------------------

[mesh]
painel\ponteiroBaram2.o3d

[illumination_interior]
0
1
2
3

------------------------------------------------

[newanim]
origin_trans
-0.30369
5.81582
1.75326

origin_rot_x
-45

origin_rot_y
90

origin_rot_z
0

anim_rot
bremse_p_brzyl_VA
0.00027

offset
-24

----------------------------------------------
[mesh]
painel/pa_painbatery.o3d

[matl_change]
painel.bmp
0
cockpit_light_batterie

[matl_item]

[matl_nightmap]
painel2.bmp
------------------------------------------------

[mesh]
painel/pa_painsetaD.o3d

[matl_change]
painel.bmp
0
lights_blinker_r

[matl_item]

[matl_nightmap]
painel2.bmp
------------------------------------------------
[mesh]
painel/pa_painsetaE.o3d

[matl_change]
painel.bmp
0
lights_blinker_l

[matl_item]

[matl_nightmap]
painel2.bmp
------------------------------------------------
[mesh]
painel/pa_painAlerta.o3d

[matl_change]
painel.bmp
0
lights_sw_warnblinker

[matl_item]

[matl_nightmap]
painel2.bmp
------------------------------------------------
[mesh]
painel/pa_painfuel.o3d

[matl_change]
painel.bmp
0
cockpit_tankuhr

[matl_item]

[matl_nightmap]
painel2.bmp
------------------------------------------------
[mesh]
painel/pa_paineletri.o3d

[matl_change]
painel.bmp
0
elec_failure_general

[matl_item]

[matl_nightmap]
painel2.bmp
------------------------------------------------
[mesh]
painel/pa_painmotor.o3d

[matl_change]
painel.bmp
0
engine_failure_general

[matl_item]

[matl_nightmap]
painel2.bmp
------------------------------------------------
[mesh]
painel/pa_painfarolb.o3d

[matl_change]
painel.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
painel2.bmp
------------------------------------------------
[mesh]
painel/pa_painfarola.o3d

[matl_change]
painel.bmp
0
lights_fern

[matl_item]

[matl_nightmap]
painel2.bmp
------------------------------------------------
[mesh]
painel/pa_painfreiom.o3d

[matl_change]
painel.bmp
0
bremse_feststell_sw

[matl_item]

[matl_nightmap]
painel2.bmp
------------------------------------------------
[mesh]
painel/pa_painfreio.o3d

[matl_change]
painel.bmp
0
lights_brems

[matl_item]

[matl_nightmap]
painel2.bmp
------------------------------------------------
[mesh]
painel/pa_painPorta1.o3d

[matl_change]
painel.bmp
0
------------------------------------------------


*************************************************************************************
##########################################################
Volante
###########################################################
**************************************************************************************

[mesh]
painel\volante.o3d

[illumination_interior]
0
1
2
3

[matl]
detalhe.bmp
0

[matl_envmap]
envmap.bmp 
0.005
-----------------------------------

[matl]
branco.bmp
0

[matl_envmap]
envmap.bmp 
1
-----------------------------------

[visible]
cp_lenkrad_visible
1

[newanim]
origin_trans
-0.76845
5.71791
1.71881

origin_rot_x
-26

origin_rot_y
90

origin_rot_z
0

anim_rot
Axle_Steering_0_L
1436

[mesh]
Painel/painel.o3d

[matl]
painel.bmp
0

[matl_envmap]
envmap.bmp
0.005

[illumination_interior]
0
1
2
3

[matl_change]
painel.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
painel2.bmp

------------------------------------------

[mesh]
Vidros\vidropainel.o3d

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------
[mesh]
Painel\pedal_Acelerador.o3d

[illumination_interior]
0
1
2
3

[matl]
Pedal.bmp
0

[matl_envmap]
envmap.bmp
0.1

[newanim]
origin_trans
-0.52984
6.00131
1.30637

origin_rot_x
-26

origin_rot_y
0

origin_rot_z
10

anim_rot
throttle
-22
-----------------------------------

[mesh]
Painel\pedal_Freio.o3d

[illumination_interior]
0
1
2
3

[matl]
Pedal.bmp
0

[matl_envmap]
envmap.bmp
0.1

[newanim]
origin_trans
-0.65612
6.00131
1.30637

origin_rot_x
-26

origin_rot_y
0

origin_rot_z
10

anim_rot
Brake
-22
-----------------------------------

[mesh]
Painel\pedal_Embreagem.o3d

[illumination_interior]
0
1
2
3

[matl]
Pedal.bmp
0

[matl_envmap]
envmap.bmp
0.1

[newanim]
origin_trans
-0.88916
6.00131
1.30637

origin_rot_x
-26

origin_rot_y
0

origin_rot_z
10

anim_rot
clutch
-22
-----------------------------------

****************************************************************************
###################################################
Luzes
###################################################
****************************************************************************

Erzeugt Scheinwerfer. Es können mehrere erstellt werden, jedoch kann stets nur einer
	zum Einsatz kommen. Welcher das ist, wird mit der Variable "Spot_Select" eingestellt.
	Ist diese negativ, wird kein Scheinwerfer aktiviert.

	Angaben:
		pos_x,
		pos_y,
		pos_z,
		dir_x,
		dir_y,
		dir_z,
		R,
		G,
		B,
		Range,
		InnerCone (Spot) [°], 
		OuterCone (Falloff) [°]



FEIXOS DE LUZ:

[spotlight]
1
4.70
0.60
0
1
-0.3
233
233
255
800
30
70

Abblendlicht:

[spotlight]
1
4.70
0.60
0
1
-0.3
255
255
233
500
30
70



	[light_enh_2]
	pos_x
	pos_y
	pos_z			position
	dir_x
	dir_y
	dir_z			direction
	up_x
	up_y
	up_z			vector pointing up (if rotating = 2) or rotation axis (if rotating = 1)
	omni			0 = directional light, 1 = omnidirectional light
	rotating		0 = light effect will be directed to dir vector, 1 = light will rotate to user (around UP axis),
				2 = light will rotate to user (around all axis)
	r			color
	g			color
	b			color
	size			meters
	conesize_inner_angle	degree, angle of inner cone (full brightness)
	conesize_outer_angle	degree, angle of outer cone (beginning of visibility)
	fading_variable		0 = dark, 1 = normal, 2 = double, 0.5 = half brightness, if invalid, 1 will be constantly used
	factor			factor multiplied
	z-offset		offset of spot from position to user (if the light would
					be inside of a solid object, you can make it visible
					with this parameter; just set it e.g. two times of the
					radius of the solid object.
	parameters		0 = none
				+ 1 = star
				+ 2 = no fog effect
				+ 4 = only effects
	cone			light will create cone effect (depends on fog and environmental brightness and only if it is no omnidirectional light)
	timeconst		time constant. It controls how much time the light will need to reach 63% of the illumination intensity
				(or 27% in case of switch off)
	bitmap			effect texture (if "" then standard texture will be used)
	
enhanced light effect, only omnidirectional: (same as above, but with omni = 1 and rotating = 2 and dir and up vector only zeros)

Farois
**************************************************************

[mesh]
luzes\farolbaixo_farolbaixo.o3d

[matl_change]
Luces.bmp
0
lights_abbl

[matl_item]

[matl_nightmap]
LucesE.bmp

-------------------------------------------
[mesh]
luzes\farolbaixo_farolbaixo_001.o3d

[matl_change]
Luces.bmp
0
lights_abbl

[matl_item]

[matl_nightmap]
LucesE.bmp

-------------------------------------------

[mesh]
luzes\farolmeialuz_meialuz1.o3d

[matl_change]
Luces.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
LucesE.bmp

-------------------------------------------
[mesh]
luzes\farolmeialuz_meialuz2.o3d

[matl_change]
Luces.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
LucesE.bmp

-------------------------------------------

[mesh]
luzes\farolalto_farolalto1.o3d

[matl_change]
Luces.bmp
0
lights_fern

[matl_item]

[matl_nightmap]
LucesE.bmp
-------------------------------------------
[mesh]
luzes\farolalto_farolalto2.o3d

[matl_change]
Luces.bmp
0
lights_fern

[matl_item]

[matl_nightmap]
LucesE.bmp
-------------------------------------------

Farol Baixo
-------------------------------------------

[light_enh_2]
0.74676
6.15755
0.84251
0
1
0
0
0
1
0
0
255
255
200
0.05
220
240
lights_abbl
2.8
0.1
1
1
1

[light_enh_2]
-0.74676
6.15755
0.84251
0
1
0
0
0
1
0
0
255
255
200
0.05
220
240
lights_abbl
2.8
0.1
1
1
1

Meia Luz
--------------------------------------------------------

[light_enh_2]
0.99698
6.03014
3.03951
0
1
0
0
0
1
0
0
255
230
140
0.05
220
240
lights_stand
1.7
0.1
1
0
0.03

[light_enh_2]
-0.99698
6.03014
3.03951
0
1
0
0
0
1
0
0
255
230
140
0.05
220
240
lights_stand
1.7
0.1
1
0
0.03

Farol Alto
---------------------------------------------------


[light_enh_2]
0.99801
6.15755
0.84316
0
1
0
0
0
1
0
0
200
200
255
0.05
220
240
lights_fern
3.1
0.1
1
1
0.1

[light_enh_2]
-0.99801
6.15755
0.84316
0
1
0
0
0
1
0
0
200
200
255
0.05
220
240
lights_fern
3.1
0.1
1
1
0.1

Setas

Traseira:

[mesh]
luzes\farolTR_SetasTrD.o3d

[matl_change]
Luces.bmp
0
lights_blinker_r

[matl_item]

[matl_nightmap]
LucesE.bmp
---------------------------------------------------

[mesh]
luzes\farolTR_SetasTrE.o3d

[matl_change]
Luces.bmp
0
lights_blinker_l

[matl_item]

[matl_nightmap]
LucesE.bmp
---------------------------------------------------

[light_enh_2]
-1.05468
-6.45676
0.94793
0
-1
0
0
0
1
0
0
200
130
0
0.1
180
210
lights_blinker_l
3.5
0.1
1
1
0.03

[light_enh_2]
1.05468
-6.45676
0.94793
0
-1
0
0
0
1
0
0
200
130
0
0.1
180
210
lights_blinker_r
3.5
0.1
1
1
0.03

---------------------------------------------------
Farol DE FREIO

[light_enh_2]
0.00000
-6.45295
1.82675
0
-1
0
0
0
1
0
0
255
0
0
0.21
180
210
lights_brems
1.8
0.1
1
1
0.03

[light_enh_2]
0.89380
-6.46076
0.94793
0
-1
0
0
0
1
0
0
255
0
0
0.21
180
210
lights_brems
1.8
0.1
1
1
0.03

[light_enh_2]
-0.89380
-6.46076
0.94793
0
-1
0
0
0
1
0
0
255
0
0
0.21
180
210
lights_brems
1.8
0.1
1
1
0.03

------------------------------

[mesh]
Luzes/farolTR_sinaleiroF.o3d

[matl_change]
Luces.bmp
0
lights_brems

[matl_item]

[matl_nightmap]
LucesE.bmp
------------------------------
[mesh]
Luzes/farolTR_Farolfreio_001.o3d

[matl_change]
Luces.bmp
0
lights_brems

[matl_item]

[matl_nightmap]
LucesE.bmp
------------------------------
[mesh]
Luzes/farolTR_Farolfreio.o3d

[matl_change]
Luces.bmp
0
lights_brems

[matl_item]

[matl_nightmap]
LucesE.bmp

---------------------------------------------------

Ré
***********************************************************************
[mesh]
luzes\farolTR_farolreD.o3d

[matl_change]
Luces.bmp
0
lights_rueckfahr

[matl_item]

[matl_nightmap]
LucesE.bmp
------------------------------

[mesh]
luzes\farolTR_farolreE.o3d

[matl_change]
Luces.bmp
0
lights_rueckfahr

[matl_item]

[matl_nightmap]
LucesE.bmp
------------------------------

[light_enh_2]
0.73318
-6.46426
0.94793
0
-1
0
0
0
1
0
0
255
240
160
0.1
180
210
lights_rueckfahr
3.5
0.1
1
1
0.03

[light_enh_2]
-0.73318
-6.46426
0.94793
0
-1
0
0
0
1
0
0
255
240
160
0.1
180
210
lights_rueckfahr
3.5
0.1
1
1
0.03

Setas Dianteira :

[light_enh_2]
-1.16997
6.14929
0.84551
0
1
0
0
0
1
0
2
200
130
0
0.3
220
240
lights_blinker_l
2.2
0.1
1
1
0.03

[light_enh_2]
1.16997
6.14929
0.84551
0
1
0
0
0
1
0
2
200
130
0
0.3
220
240
lights_blinker_r
2.2
0.1
1
1
0.03

[mesh]
luzes\setasfr_sinaleirod.o3d

[matl_change]
Luces.bmp
0
lights_blinker_r

[matl_item]

[matl_nightmap]
LucesE.bmp
---------------------------------------------------

[mesh]
luzes\setasfr_sinaleirod_001.o3d

[matl_change]
Luces.bmp
0
lights_blinker_l

[matl_item]

[matl_nightmap]
LucesE.bmp
---------------------------------------------------

Piscas Laterais:

[mesh]
Luzes\setasLD.o3d

[matl_change]
Luces.bmp
0
lights_blinker_r

[matl_item]

[matl_nightmap]
LucesE.bmp
---------------------------------------------------

[mesh]
Luzes\setasLE.o3d

[matl_change]
Luces.bmp
0
lights_blinker_l

[matl_item]

[matl_nightmap]
LucesE.bmp

---------------------------------------------------
Luz DE FREIO

[light_enh_2]
0.73701
-6.39428
3.19333
0
-1
0
0
0
1
0
0
255
0
0
0.21
180
210
lights_stand
1.8
0.1
1
1
0.03

[light_enh_2]
-0.73701
-6.39428
3.19333
0
-1
0
0
0
1
0
0
255
0
0
0.21
180
210
lights_stand
1.8
0.1
1
1
0.03

------------------------------

[mesh]
Luzes/luzfreio.o3d

[matl_change]
Luces.bmp
0
lights_stand

[matl_item]

[matl_nightmap]
LucesE.bmp
------------------------------

########################
Luzes Internas
########################

Interiorlights:

0. Licht
[interiorlight]
lights_fahrerlicht
1
205
200
175
0.27
5.58
2.3

1. Licht
[interiorlight]
lights_beleuchtung_oberdeck
1
205
200
175
0.27
0.12
2.3

2. Licht
[interiorlight]
lights_beleuchtung_untenrechts
1
205
200
175
-0.57
-4.76
2.3

3. Licht
[interiorlight]
lights_beleuchtung_untenrechts
1
205
200
175
-0.57
-4.76
2.3

4. Licht
[interiorlight]
lights_beleuchtung_untenrechts
1
205
200
175
-0.57
-4.76
2.3

5. Licht
[interiorlight]
llights_beleuchtung_unterdeck
1
205
200
175
0.57
-6.15
2.3

6. Licht
[interiorlight]
lights_beleuchtung_unterdeck
1
205
200
175
0.57
-6.15
2.3

=====================

********************************************************
Interior
********************************************************

[mesh]
Luzes\L_Luz0.o3d

[illumination_interior]
0
1
2
3

[matl_change]
luz.bmp
0
lights_fahrerlicht

[matl_item]

[matl_lightmap]
luz3.bmp

---------------------------------------------------
[mesh]
Luzes\L_Luz1.o3d

[illumination_interior]
0
1
2
3

[matl_change]
luz.bmp
0
lights_beleuchtung_untenrechts

[matl_item]

[matl_lightmap]
luz3.bmp

---------------------------------------------------
[mesh]
Luzes\L_Luz2.o3d

[illumination_interior]
0
1
2
3

[matl_change]
luz.bmp
0
lights_beleuchtung_oberdeck

[matl_item]

[matl_lightmap]
luz3.bmp

---------------------------------------------------
[mesh]
Luzes\L_Luz3.o3d

[illumination_interior]
0
1
2
3

[matl_change]
luz.bmp
0
lights_beleuchtung_unterdeck

[matl_item]

[matl_lightmap]
luz3.bmp

---------------------------------------------------
[mesh]
Luzes\p_Luzporta1.o3d

[matl_change]
luz.bmp
0
door_light_1

[matl_item]

[matl_lightmap]
luz2.bmp

---------------------------------------------------
[mesh]
Luzes\p_Luzporta2.o3d

[matl_change]
luz.bmp
0
door_light_2

[matl_item]

[matl_lightmap]
luz2.bmp

---------------------------------------------------
[mesh]
Luzes\p_Luzporta3.o3d

[matl_change]
luz.bmp
0
door_light_3

[matl_item]

[matl_lightmap]
luz2.bmp

---------------------------------------------------
Botões
---------------------------------------------------

[mesh]
botao\bot_botao.o3d

[illumination_interior]
0
1
2
3

[matl_change]
botões.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
botões.bmp

-----------------------------------------------

[mouseevent]
cp_fahrerlicht_toggle

[newanim]
origin_trans
0
5.72715
1.70091

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_fahrerlicht_sw
-18
-----------------------------------------------

[mesh]
botao\bot_botao_1.o3d

[illumination_interior]
0
1
2
3

[matl_change]
botões.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
botões.bmp

-----------------------------------------------

[mouseevent]
cp_licht_untenrechts_toggle

[newanim]
origin_trans
0
5.72715
1.70091

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_licht_untenrechts_sw
-18
-----------------------------------------------

[mesh]
botao\bot_botao2.o3d

[illumination_interior]
0
1
2
3

[matl_change]
botões.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
botões.bmp

-----------------------------------------------

[mouseevent]
cp_licht_oberdeck_toggle

[newanim]
origin_trans
0
5.72715
1.70091

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_licht_oberdeck_sw
-18

-----------------------------------------------

[mesh]
botao\bot_botao3.o3d

[illumination_interior]
0
1
2
3

-----------------------------------------------

[mouseevent]
blinker_warn_toggle

[newanim]
origin_trans
0
5.72715
1.70091

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_taster_warnblinker
-18

-----------------------------------------------

[mesh]
botao\bot_botao4.o3d

[illumination_interior]
0
1
2
3

[matl_change]
botões.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
botões.bmp

-----------------------------------------------

[mouseevent]
kw_wipermode_up

[newanim]
origin_trans
0
5.68890
1.66340

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_wischer_einaus_sw
-18
-----------------------------------------------

[mesh]
botao\bot_botao5.o3d

[illumination_interior]
0
1
2
3

[matl_change]
botões.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
botões.bmp

-----------------------------------------------

[mouseevent]
cp_wischer_intervall_toggle

[newanim]
origin_trans
0
5.68890
1.66340

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_wischer_intervall_sw
-18

-----------------------------------------------

[mesh]
botao\bot_botao6.o3d

[illumination_interior]
0
1
2
3

[matl_change]
botões.bmp
0
lights_stand

[matl_item]

[matl_lightmap]
botões.bmp

-----------------------------------------------

[mouseevent]
kw_fernlicht_toggle

[newanim]
origin_trans
0
5.81558
1.74411

origin_rot_x
70

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_fernlicht_sw
-18
-----------------------------------------------

[mesh]
botao\bot_botao7.o3d

[mouseevent]
cp_schluessel_mov

[newanim]
origin_trans
0
5.81539
1.74720

origin_rot_x
28

origin_rot_y
0

origin_rot_z
0

anim_rot
cp_schluessel_rot
-28

------------------------------
[mesh]
botao\cambioseta.o3d


[newanim]
origin_trans
-0.78601
5.71279
1.73993

origin_rot_x
-35
origin_rot_y
90
origin_rot_z
0

anim_rot
cockpit_blinkerhebel
15

-------------------------

[mesh]
botao\bot_bot_porta0.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
bus_doorfront0

[newanim]
origin_trans
-1.10895
5.84683
1.79823

origin_rot_x
90

origin_rot_y
90

origin_rot_z
1

anim_rot
cockpit_tuertaster1
-5
-----------------------------------------------

[mesh]
botao\bot_bot_porta1.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
bus_doorfront1

[newanim]
origin_from_mesh
anim_trans
cockpit_tuertaster2
0.002
-----------------------------------------------

[mesh]
botao\bot_bot_porta3.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
bus_doorfront3

[newanim]
origin_from_mesh
anim_trans
cockpit_tuertaster3
0.002

##################################################
ANNAX
##################################################

[mesh]
Matrix\Matrixb.o3d

[illumination_interior]
0
1
2
3

[matl]
matrixb.bmp
0

---------------------------------------

[mesh]
Matrix\Matrixz.o3d

[illumination_interior]
0
1
2
3

[matl]
matrix_z.bmp
0

[useTextTexture]
4

[matl_alpha]
2

[matl_lightmap]
matrix_N.bmp
lights_stand

------------------------------------------------

[mesh]
Matrix\MatrixM.o3d

[illumination_interior]
0
1
2
3

[matl]
MatriM.bmp
0

[useTextTexture]
3

[matl_alpha]
2

[matl_lightmap]
matrix_N.bmp
lights_stand

##########################################
IBIS
##########################################
[mesh]
IBIS\IBIS_ibody.o3d

[illumination_interior]
0
1
2
3

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

-------------------------------------------
[mesh]
IBIS\IBIS_display.o3d

[illumination_interior]
0
1
2
3

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

***********************

[mesh]
IBIS\IBIS_itext.o3d

[matl]
Textfeld.tga
0

[useTextTexture]
0

[matl_alpha]
2

***********************
[mesh]
IBIS\IBIS_line.o3d

[mouseevent]
IBIS_setmode_linie_kurs

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

***********************
[mesh]
IBIS\IBIS_route.o3d

[mouseevent]
IBIS_setmode_route

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

***********************
[mesh]
IBIS\IBIS_destiny.o3d

[mouseevent]
IBIS_setmode_ziel

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

***********************

[mesh]
IBIS\IBIS__1.o3d

[mouseevent]
IBIS_1

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

***********************
[mesh]
IBIS\IBIS__2.o3d

[mouseevent]
IBIS_2

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

***********************
[mesh]
IBIS\IBIS__3.o3d

[mouseevent]
IBIS_3

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

***********************
[mesh]
IBIS\IBIS__4.o3d

[mouseevent]
IBIS_4

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

***********************
[mesh]
IBIS\IBIS__5.o3d

[mouseevent]
IBIS_5

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

***********************
[mesh]
IBIS\IBIS__6.o3d

[mouseevent]
IBIS_6

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

***********************
[mesh]
IBIS\IBIS__7.o3d

[mouseevent]
IBIS_7

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

***********************
[mesh]
IBIS\IBIS__8.o3d

[mouseevent]
IBIS_8

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

***********************
[mesh]
IBIS\IBIS__9.o3d

[mouseevent]
IBIS_9

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

***********************
[mesh]
IBIS\IBIS__0.o3d

[mouseevent]
IBIS_0

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

***********************
[mesh]
IBIS\IBIS_enter.o3d

[mouseevent]
IBIS_eingabe

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

***********************
[mesh]
IBIS\IBIS_cancel.o3d

[mouseevent]
IBIS_Loeschen

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga
-----------------------
[mesh]
IBIS\IBIS_dnext.o3d

[mouseevent]
IBIS_rueck

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

--------------------------------

[mesh]
IBIS\IBIS_next.o3d

[mouseevent]
IBIS_vor

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

--------------------------------

[mesh]
IBIS\IBIS_prev.o3d

[mouseevent]
IBIS_vor_stumm

[matl_change]
mobitecJ.tga
0
elec_busbar_main_sw

[matl_item]

[matl_nightmap]
mobitecon.tga

##############################################
Dinheiro
##############################################

[mesh]
moedas\md__1.o3d

[mouseevent]
cashdesk_changer_1_00

[mesh]
moedas\md__2.o3d

[mouseevent]
cashdesk_changer_2_00

[mesh]
moedas\md__5.o3d

[mouseevent]
cashdesk_changer_5_00

[mesh]
moedas\md__10c.o3d

[mouseevent]
cashdesk_changer_0_10

[mesh]
moedas\md__50c.o3d

[mouseevent]
cashdesk_changer_0_50

[mesh]
moedas\md__05c.o3d

[mouseevent]
cashdesk_changer_0_05

///////////////Tabela/////////////

[mesh]
Painel/Schedule.o3d

[matl]
Schedule.bmp
0

[matl_freetex]
Schedule.bmp
file_schedule

//////////////////////////////////

####################################
Reflexos
####################################

[mesh]
reflexion0.o3d

[mesh]
reflexion1.o3d

[mesh]
reflexion2.o3d

[mesh]
reflexion3.o3d

####################################
Vidros
####################################

[mesh]
vidros\Vidros.o3d

[illumination_interior]
-1
-1
-1
-1

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

------------------------------------------

[mesh]
vidros\vidrofrente.o3d

[matl]
Fenster.tga
0

[matl_noZwrite]
 
[matl_envmap]
envmap.bmp
0.5
 
[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

--------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]

regen.tga

[matl_alpha]
2

[alphascale]
Rain_Window_Wiped_Wetness

[matl_noZwrite]

-----------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Wiped

[matl_alpha]
2

[matl_noZwrite]
------------------------------------------

[mesh]
vidros\VD_Vidromt1.o3d

[mouseevent]
cp_klappfenster_OL1

[newanim]
origin_trans
-1.19937
5.74218
2.22241

origin_rot_x
90

origin_rot_y
0

origin_rot_z
90

anim_rot
cp_klappfenster_OL1
-20
----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]
---------------------------------------------------
[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]
-----------------------------------

[mesh]
vidros\VD_Vidromt2.o3d

[mouseevent]
cp_fahrerfenster_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fahrerfenster_pos
0.3

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------

[mesh]
vidros\VD_Vidromt3.o3d

[mouseevent]
cp_fortochka_pass_anim_29_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_29_pos
0.15

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------

[mesh]
vidros\VD_Vidro1.o3d

[mouseevent]
cp_fortochka_pass_anim_1_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_1_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro2.o3d

[mouseevent]
cp_fortochka_pass_anim_2_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_2_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro3.o3d

[mouseevent]
cp_fortochka_pass_anim_3_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_3_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro4.o3d

[mouseevent]
cp_fortochka_pass_anim_4_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_4_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro5.o3d

[mouseevent]
cp_fortochka_pass_anim_5_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_5_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro6.o3d

[mouseevent]
cp_fortochka_pass_anim_6_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_6_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro7.o3d

[mouseevent]
cp_fortochka_pass_anim_7_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_7_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro8.o3d

[mouseevent]
cp_fortochka_pass_anim_8_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_8_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro9.o3d

[mouseevent]
cp_fortochka_pass_anim_9_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_9_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro10.o3d

[mouseevent]
cp_fortochka_pass_anim_10_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_10_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro11.o3d

[mouseevent]
cp_fortochka_pass_anim_11_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_11_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro12.o3d

[mouseevent]
cp_fortochka_pass_anim_12_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_12_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro13.o3d

[mouseevent]
cp_fortochka_pass_anim_13_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_13_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro14.o3d

[mouseevent]
cp_fortochka_pass_anim_14_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_14_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro15.o3d

[mouseevent]
cp_fortochka_pass_anim_15_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_15_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro16.o3d

[mouseevent]
cp_fortochka_pass_anim_16_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_16_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro17.o3d

[mouseevent]
cp_fortochka_pass_anim_17_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_17_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro18.o3d

[mouseevent]
cp_fortochka_pass_anim_18_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_18_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro19.o3d

[mouseevent]
cp_fortochka_pass_anim_19_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_19_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro20.o3d

[mouseevent]
cp_fortochka_pass_anim_20_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_20_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------

[mesh]
vidros\VD_Vidro21.o3d

[mouseevent]
cp_fortochka_pass_anim_21_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_21_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------

[mesh]
vidros\VD_Vidro22.o3d

[mouseevent]
cp_fortochka_pass_anim_22_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_22_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro23.o3d

[mouseevent]
cp_fortochka_pass_anim_23_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_23_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro24.o3d

[mouseevent]
cp_fortochka_pass_anim_24_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_24_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro25.o3d

[mouseevent]
cp_fortochka_pass_anim_25_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_25_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro26.o3d

[mouseevent]
cp_fortochka_pass_anim_26_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_26_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro27.o3d

[mouseevent]
cp_fortochka_pass_anim_27_opn

[newanim]
origin_rot_z
90
anim_trans
cp_fortochka_pass_anim_27_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------
[mesh]
vidros\VD_Vidro28.o3d

[mouseevent]
cp_fortochka_pass_anim_28_opn

[newanim]
origin_rot_z
-90
anim_trans
cp_fortochka_pass_anim_28_pos
0.26

----------------------------------------------

[matl]
Fenster.tga
0

[matl_envmap]
envmap.bmp
0.5

[matl_alpha]
2

[alphascale]
Envir_Brightness

[matl_noZwrite]

------------------------------------------

[matl]
regen.tga
0

[matl_alpha]
2

[alphascale]
Rain_Window_Norm_Wetness

[matl_noZwrite]

---------------------------------------------------

[matl]
D_dreck.tga
0

[alphascale]
Dirt_Norm

[matl_alpha]
2

[matl_noZwrite]

-----------------------------------