

###############################
Nasse Straße
###############################

[sound]
..\..\..\Sounds\WetLane_1.wav
1


[3d]
0
0
0
10

[volcurve]
Velocity

[pnt]
0
0

[pnt]
40
0.4

[pnt]
80
1.0

[volcurve]
StreetCond

[pnt]
0
0

[pnt]
1
1

[pnt]
2
0

-------------------------------------------------------------------

[sound]
..\..\..\Sounds\WetLane_2.wav
1


[3d]
0
0
0
10

[volcurve]
Velocity

[pnt]
0
0

[pnt]
40
0.4

[pnt]
80
1.0

[volcurve]
StreetCond

[pnt]
1
0

[pnt]
2
1

[pnt]
2.1
0






################################################################
[sound]
D_2566UH_ein.wav
1

[3d]
-0.7
-4.5
0.5
4.5

[trigger]
ev_enginestart

###################################################################

[sound]
D_2566UH_aus.wav
1

[3d]
-0.7
-4.5
0.5
4.5

[trigger]
ev_engineshutdown

###################################################################
[loopsound]
D_2566UH@575.wav
44100
engine_n
575
0.8

[3d]
-0.7
-4.5
0.5
3

4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0.8

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
0
0

[pnt]
200
1

[pnt]
575
1

[pnt]
667
0.7

[pnt]
758
0

Volkurve Anlasser
[volcurve]
-1

[pnt]
1.0
0

[pnt]
1.3
1

[conditionSingle]
engine_n
200
3

#############################################

[loopsound]
D_2566UH@758.wav
44100
engine_n
758
0.8

[3d]
-0.7
-4.5
0.5
3

4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0.8

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
575
0

[pnt]
667
0.7

[pnt]
758
1

[pnt]
1072
0.7

[pnt]
1385
0


#############################################

[loopsound]
D_2566UH@1385.wav
44100
engine_n
1385
0.8

[3d]
-0.7
-4.5
0.5
3

4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0.8

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
758
0

[pnt]
1072
0.7

[pnt]
1385
1

[pnt]
1662
0.7

[pnt]
1939
0

#############################################

[loopsound]
D_2566UH@1939.wav
44100
engine_n
1939
0.8

[3d]
-0.7
-4.5
0.5
3

4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0.8

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
1385
0

[pnt]
1662
0.7

[pnt]
1939
1

[pnt]
3000
2




###################################################################
Außensound
###################################################################

[loopsound]
D_2566UHx@575.wav
41000
engine_n
575
0.8

[viewpoint]
5

[3d]
-0.7
-4.5
0.5
4.5


Nun müssen die Volumenkurven definiert werden: es ist möglich, mehrere Kurven zu
definieren, welche dann mulitplikativ überlagert werden. Nach volcurve folgt
die Variabelennummer.

[volcurve]
engine_throttle_injection

Mittels pnt-Einträgen wird die stückweise lineare Funktion definiert. Jeder pnt besteht
aus x und y. Über dem höchsten bzw. unterm dem niedrigsten x-Wert ist sie 0.

[pnt]
0
0.7

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
300
0

[pnt]
575
1

[pnt]
649
0.7

[pnt]
722
0

[pnt]
3000
0

Volkurve Anlasser
[volcurve]
-1

[pnt]
1.0
0

[pnt]
1.3
1

[conditionSingle]
engine_n
300
3

#############################################

[loopsound]
D_2566UHx@722.wav
44100
engine_n
722
0.8

[viewpoint]
5

[3d]
-0.7
-4.5
0.5
4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0.7

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
575
0

[pnt]
649
0.7

[pnt]
722
1

[pnt]
968
0.7

[pnt]
1214
0

Volkurve Anlasser
[volcurve]
-1

[pnt]
1.0
0

[pnt]
1.3
1

[conditionSingle]
engine_n
300
3

#############################################

[loopsound]
D_2566UHx@1214.wav
44100
engine_n
1214
0.8

[viewpoint]
5

[3d]
-0.7
-4.5
0.5
4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0.7

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
722
0

[pnt]
968
0.7

[pnt]
1214
1

[pnt]
1434
0.7

[pnt]
1653
0

#############################################

[loopsound]
D_2566UHx@1653.wav
44100
engine_n
1653
0.8

[viewpoint]
5

[3d]
-0.7
-4.5
0.5
4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0.7

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
1214
0

[pnt]
1434
0.7

[pnt]
1653
1

[pnt]
1978
0.7

[pnt]
2296
0

#############################################

[loopsound]
D_2566UHx@2296.wav
44100
engine_n
2296
0.8

[viewpoint]
5

[3d]
-0.7
-4.5
0.5
4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0.8

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
1653
0

[pnt]
1978
0.7

[pnt]
2296
1


##################################################################################
Motorrattern bei Vollgas
##################################################################################

[loopsound]
D_2566UH@1292_Last.wav
44100
engine_n
1292
0.8

[viewpoint]
2

[3d]
-0.7
-4.5
0.5
3

4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0

[pnt]
0.2
0.5

[pnt]
0.5
1.0

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
400
0

[pnt]
1280
1

[pnt]
2500
1

##############################################

[loopsound]
D_2566UHx@1280_Last.wav
44100
engine_n
1280
0.8

[viewpoint]
5

[3d]
-0.7
-4.5
0.5
3

4.5

[volcurve]
engine_throttle_injection

[pnt]
0
0

[pnt]
0.5
1.0

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
400
0

[pnt]
1280
1

[pnt]
2500
1


##############################################

[loopsound]
D_2566UHx@1280_bass.wav
44100
engine_n
1280
0.8

[viewpoint]
5

[3d]
-0.7
-4.5
0.5
10


[volcurve]
engine_throttle_injection

[pnt]
0
0

[pnt]
0.5
1.0

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
600
0

[pnt]
1300
1

[pnt]
2500
0.24




##################################################################################
Motorvibration bei Unterleerlaufdrehzahl
##################################################################################

[loopsound]
SD_2566MUH_vibration@497.wav
32000
engine_n
497
0.7

[viewpoint]
2

Soll der Sound 3D sein, dann werden mit folgendem Abschnitt für den aktuellen Sound die
nötigen Parameter gesetzt: die drei Koordinaten (quer, längs, hoch) des Busses im lokalen System und jener Abstand,
wo der Sound mit 100% Lautstärke abgespielt wird:

[3d]
-0.7
-4.5
0.5
4.5


Nun müssen die Volumenkurven definiert werden: es ist möglich, mehrere Kurven zu
definieren, welche dann mulitplikativ überlagert werden. Nach volcurve folgt
die Variabelennummer.

[volcurve]
engine_throttle_injection

Mittels pnt-Einträgen wird die stückweise lineare Funktion definiert. Jeder pnt besteht
aus x und y. Über dem höchsten bzw. unterm dem niedrigsten x-Wert ist sie 0.

[pnt]
0
0.7

[pnt]
1.0
1.0

[volcurve]
engine_n

[pnt]
450
0

[pnt]
497
1

[pnt]
530
0

Volkurve Anlasser
[volcurve]
-1

[pnt]
1.0
0

[pnt]
1.3
1

[conditionSingle]
engine_n
300
3

#############################################

Hinterachse Schubbetrieb

#############################################

[loopsound]
D_Axle_schub_283.wav
48000
Wheel_RotationSpeed_1_L
283
1.0


[3d]
0
-2.7
0.5
7


[volcurve]
M_Wheel

[pnt]
-1000
1

[pnt]
500
0

[volcurve]
Wheel_RotationSpeed_1_L

[pnt]
50
0

[pnt]
283
1



#############################################

Hinterachse Leerlauf

#############################################

[loopsound]
D_Axle_leer_277.wav
48000
Wheel_RotationSpeed_1_L
277
1.0


[3d]
0
-2.7
0.5
7


[volcurve]
M_Wheel

[pnt]
-500
0

[pnt]
500
1

[pnt]
1000
1

[pnt]
3000
0

[volcurve]
Wheel_RotationSpeed_1_L

[pnt]
0
0

[pnt]
277
1


#############################################

Hinterachse Traktionsbetrieb

#############################################

Linke Seite:

[loopsound]
D_Axle_last_171.wav
48000
Wheel_RotationSpeed_1_L
171
0.7


[3d]
0
-2.7
0.5
7


[volcurve]
M_Wheel


[pnt]
750
0

[pnt]
3000
1

[volcurve]
Wheel_RotationSpeed_1_L

[pnt]
50
0

[pnt]
170
1

[pnt]
203
0.7

[pnt]
246
0



[loopsound]
D_Axle_last_246.wav
48000
Wheel_RotationSpeed_1_L
246
0.7


[3d]
0
-2.7
0.5
7


[volcurve]
M_Wheel


[pnt]
750
0

[pnt]
3000
1

[volcurve]
Wheel_RotationSpeed_1_L

[pnt]
160
0

[pnt]
203
0.7

[pnt]
246
1

[pnt]
281
0.7

[pnt]
316
0


[loopsound]
D_Axle_last_316.wav
48000
Wheel_RotationSpeed_1_L
316
0.7


[3d]
0
-2.7
0.5
7


[volcurve]
M_Wheel


[pnt]
750
0

[pnt]
3000
1

[volcurve]
Wheel_RotationSpeed_1_L

[pnt]
246
0

[pnt]
281
0.7


[pnt]
316
1


Rechte Seite:

[loopsound]
D_Axle_last_171.wav
48000
Wheel_RotationSpeed_1_R
171
0.7


[3d]
0
-2.7
0.5
7


[volcurve]
M_Wheel


[pnt]
750
0

[pnt]
3000
1

[volcurve]
Wheel_RotationSpeed_1_R

[pnt]
50
0

[pnt]
170
1

[pnt]
203
0.7

[pnt]
246
0



[loopsound]
D_Axle_last_246.wav
48000
Wheel_RotationSpeed_1_R
246
0.7


[3d]
0
-2.7
0.5
7


[volcurve]
M_Wheel


[pnt]
750
0

[pnt]
3000
1

[volcurve]
Wheel_RotationSpeed_1_R

[pnt]
160
0

[pnt]
203
0.7

[pnt]
246
1

[pnt]
281
0.7

[pnt]
316
0


[loopsound]
D_Axle_last_316.wav
48000
Wheel_RotationSpeed_1_R
316
0.7


[3d]
0
-2.7
0.5
7


[volcurve]
M_Wheel


[pnt]
750
0

[pnt]
3000
1

[volcurve]
Wheel_RotationSpeed_1_R

[pnt]
246
0

[pnt]
281
0.7


[pnt]
316
1
#############################################

Retarder

#############################################

[loopsound]
retarder02.wav
44100
antrieb_n_kardanwelle
374.248
0.4


[3d]
0
-2.7
0.5
7

[volcurve]
-1

[pnt]
0
0

[pnt]
1
1

[volcurve]
antrieb_n_kardanwelle

[pnt]
-574
0

[pnt]
-344.4
1

[pnt]
-229.6
0.9

[pnt]
0
0

[pnt]
229.6
0.9

[pnt]
344.4
1

[pnt]
1000
0


[volcurve]
antrieb_retarder_volume

[pnt]
0
0

[pnt]
1
1

[conditionSingle]
antrieb_wendesatz
1
1

Folgender Wert erzeugt eine boolische Abspielkondition:
	* Variablennummer (der Single-Liste)
	* Referenzwert
	* Vergleichsoperation: 0: <>, 1: =, 2: <, 3: >, 4: <=, 5: >=

[conditionSingle]
antrieb_getr_aktugang
2
4


[loopsound]
D_Retarder_171.wav
48000
antrieb_n_kardanwelle
982
1


[3d]
0
-2.7
0.5
7

[volcurve]
-1

[pnt]
0
0

[pnt]
1
1

[volcurve]
antrieb_n_kardanwelle


[pnt]
300
0

[pnt]
982
1

[pnt]
1229
0.7

[pnt]
1475
0

[volcurve]
antrieb_retarder_volume

[pnt]
0
0

[pnt]
1
1

[conditionSingle]
antrieb_wendesatz
1
1

[loopsound]
D_Retarder_257.wav
48000
antrieb_n_kardanwelle
1475
1


[3d]
0
-2.7
0.5
7

[volcurve]
-1

[pnt]
0
0

[pnt]
1
1

[volcurve]
antrieb_n_kardanwelle


[pnt]
982
0

[pnt]
1229
0.7

[pnt]
1475
1

[volcurve]
antrieb_retarder_volume

[pnt]
0
0

[pnt]
1
1

[conditionSingle]
antrieb_wendesatz
1
1

#############################################

Retarder-Einsetzsound

#############################################

[loopsound]
D_Retarder_Start_606.wav
44100
antrieb_n_kardanwelle
606
1

[noloop]

[3d]
0
-2.7
0.5
7

[conditionSingle]
antrieb_wendesatz
1
1

[volcurve]
antrieb_n_kardanwelle

[pnt]
0
0

[pnt]
606
1

[pnt]
845
0.7

[pnt]
1091
0

[volcurve]
antrieb_retarder

[pnt]
0
0

[pnt]
1
1

[loopsound]
D_Retarder_Start_190.wav
48000
antrieb_n_kardanwelle
1091
1

[noloop]

[3d]
0
-2.7
0.5
7

[conditionSingle]
antrieb_wendesatz
1
1

[volcurve]
antrieb_n_kardanwelle

[pnt]
606
0

[pnt]
849
0.7

[pnt]
1091
1

[pnt]
1247
0.7

[pnt]
1395
0

[volcurve]
antrieb_retarder

[pnt]
0
0

[pnt]
1
1

[loopsound]
D_Retarder_Start_243.wav
48000
antrieb_n_kardanwelle
1395
1

[noloop]

[3d]
0
-2.7
0.5
7

[conditionSingle]
antrieb_wendesatz
1
1

[volcurve]
antrieb_n_kardanwelle

[pnt]
1091
0

[pnt]
1247
0.7

[pnt]
1395
1

[pnt]
1659
0

[volcurve]
antrieb_retarder

[pnt]
0
0

[pnt]
1
1


[loopsound]
D_Retarder_Start_289.wav
48000
antrieb_n_kardanwelle
1659
1

[noloop]

[3d]
0
-2.7
0.5
7

[conditionSingle]
antrieb_wendesatz
1
1

[volcurve]
antrieb_n_kardanwelle

[pnt]
1395
0

[pnt]
1659
1

[volcurve]
antrieb_retarder

[pnt]
0
0

[pnt]
1
1





#############################################
Getriebeheulen im 1. Gang
[loopsound]
retarder02.wav
44100
antrieb_n_kardanwelle
762
0.7

[3d]
0
-2.7
0.5
7


[volcurve]
M_Wheel

[pnt]
-7000
1

[pnt]
0
0.2

[pnt]
6000
1


[volcurve]
antrieb_n_kardanwelle

[pnt]
0
0

[pnt]
100
1

[pnt]
550
0.5

[pnt]
750
1

[conditionSingle]
antrieb_getr_aktugang
1
1

#############################################

Schaltsounds

#############################################

[loopsound]
D_Downshift_3-2_128.wav
48000
Wheel_RotationSpeed_1_L
128
0.7

[3d]
0
-2.7
0.5
7

[volcurve]
antrieb_n_kardanwelle

[pnt]
0
0

[pnt]
100
1

[volcurve]
antrieb_retarder

[pnt]
0
0

[pnt]
1
1

[trigger]
ev_gear_downshift2



[loopsound]
D_Upshift_1-2_144.wav
48000
Wheel_RotationSpeed_1_L
144
1

[3d]
0
-2.7
0.5
7

[volcurve]
antrieb_n_kardanwelle

[pnt]
0
0

[pnt]
100
1

[trigger]
ev_gear_upshift2



[loopsound]
D_Upshift_2-3_194.wav
48000
Wheel_RotationSpeed_1_L
194
1

[3d]
0
-2.7
0.5
7

[volcurve]
antrieb_n_kardanwelle

[pnt]
0
0

[pnt]
100
1

[volcurve]
M_Wheel

[pnt]
2000
0

[pnt]
3000
1

[trigger]
ev_gear_upshift3


[loopsound]
D_Upshift_2-3_191_leer.wav
48000
Wheel_RotationSpeed_1_L
191
1

[3d]
0
-2.7
0.5
7

[volcurve]
antrieb_n_kardanwelle

[pnt]
0
0

[pnt]
100
1

[volcurve]
M_Wheel

[pnt]
2000
1

[pnt]
3000
0

[trigger]
ev_gear_upshift3

###############################################

	Türen

###############################################


Tür1 

[sound]
D87_fdoor1_opn.wav
1

[3d]
0
6
0
2



Es werden Trigger eingerichtet. Ein solcher Sound looped automatisch NICHT, kann aber gepitcht werden -
allerdings werden Volumen und Pitch nur einmalig beim Abspielstart zugewiesen.

Der Parameter ist der Event-String.

[trigger]
ev_doortriggeropen_0

[sound]
D87_fdoor1_cls.wav
1

[3d]
0
6
0
2


[trigger]
ev_doortriggerclose_0




Tür2 

[sound]
D87_fdoor2_opn.wav
1

[3d]
0
6
0
2


[trigger]
ev_doortriggeropen_1



[sound]
D87_fdoor2_cls.wav
1

[3d]
0
6
0
2


[trigger]
ev_doortriggerclose_1



Tür3 

[sound]
D87_bdoor_opn.wav
1

[3d]
0
0
0
2


[trigger]
ev_doortriggeropen_2

[sound]
D87_bdoor_cls.wav
1

[3d]
0
0
0
2

[trigger]
ev_doortriggerclose_2






Türschlagen 1

[sound]
D87_fdoor1_cls_hit.wav
1

[3d]
0
6
0
2

[volcurve]
doorSpeed_0

[pnt]
-1.0
1.0

[pnt]
-0.5
0.0

[trigger]
ev_doorhitclose_0



Türschlagen 2

[sound]
D87_fdoor2_cls_hit.wav
1

[3d]
0
6
0
2

[volcurve]
doorSpeed_1

[pnt]
-1.0
1.0

[pnt]
-0.5
0.0

[trigger]
ev_doorhitclose_1

Türschlagen 3

[sound]
D87_bdoor_cls_hit.wav
1

[3d]
0
0
0
2

[volcurve]
doorSpeed_2

[pnt]
-1.0
1.0

[pnt]
-0.5
0.0

[trigger]
ev_doorhitclose_2




Öffnen
Türschlagen 1

[sound]
D87_fdoor1_opn_hit.wav
1

[3d]
0
6
0
2

[volcurve]
doorSpeed_0

[pnt]
0.5
0.0

[pnt]
1.0
1.0


[trigger]
ev_doorhitopen_0



Türschlagen 2

[sound]
D87_fdoor2_opn_hit.wav
1

[3d]
0
6
0
2

[volcurve]
doorSpeed_1

[pnt]
0.5
0.0

[pnt]
1.0
1.0

[trigger]
ev_doorhitopen_1

Türschlagen 3

[sound]
D87_bdoor_opn_hit.wav
1

[3d]
0
0
0
2

[volcurve]
doorSpeed_2

[pnt]
0.5
0.0

[pnt]
1.0
1.0

[trigger]
ev_doorhitopen_2

###############################################





[sound]
D_schaltruck_laut.wav
1

[3d]
-0.7
-4.5
0.5
4.0

[volcurve]
antrieb_rucksoundvol

[pnt]
0
0.15

[pnt]
600
0.15

[pnt]
900
1


[trigger]
ev_schaltruck

[sound]
retarder_aus.wav
0.4

[3d]
-0.7
-4.5
0.5
4.5

[trigger]
ev_retarder_aus





[sound]
D_hstbremse_aus.wav
1

[3d]
0
0
0
2


[trigger]
ev_haltebremse_aus


[sound]
D_hstbremse_ein.wav
1

[3d]
0
0
0
2


[trigger]
ev_haltebremse_an















#############################################

[sound]
D_Schepper.wav
1

[3d]
0
0
0
6

[volcurve]
Klappern_Vol

[pnt]
0
0

[pnt]
1
1

[volcurve]
Velocity

[pnt]
0
0

[pnt]
30
1


########################################
	Cockpitsounds
########################################

[sound]
SD_blinker_on.wav
0.5

[3d]
-0.8
5.289
1.519
0.7


[trigger]
ev_lights_blinker_on



[sound]
SD_blinker_off.wav
0.7

[3d]
-0.8
5.289
1.519
0.5


[trigger]
ev_lights_blinker_off



[sound]
SD_blinker_swoff.wav
0.7

[3d]
-0.8
5.289
1.519
0.5


[trigger]
ev_lights_blinker_swoff



#####################################

[sound]
D_Feststell_ein.wav
1.2

[3d]
-0.8
5.289
1.519
0.5


[trigger]
ev_bremse_feststell_ein

[sound]
D_Feststell_aus.wav
1.2

[3d]
-0.8
5.289
1.519
0.5


[trigger]
ev_bremse_feststell_aus



[sound]
gangwahltaster.wav
1

[3d]
-0.8
5.289
1.519
0.5

[trigger]
ev_gangwahltaster



[sound]
gangwahltaster_N.wav
1

[3d]
-0.8
5.289
1.519
0.5

[trigger]
ev_gangwahltaster_N



[sound]
SD_hupe_lang.wav
1

[3d]
-0.8
5.289
1.519
10

[volcurve]
cockpit_hupe_volume

[pnt]
0
0

[pnt]
1
1

[conditionSingle]
cockpit_hupe_volume
3
0

[sound]
SD_hupe_an.wav
1

[3d]
-0.8
5.289
1.519
10

[trigger]
ev_hupe_an

[sound]
SD_hupe_aus.wav
1

[3d]
-0.8
5.289
1.519
10

[trigger]
ev_hupe_aus


[sound]
SD_druckregler_abblasen.wav
0.2


[3d]
-0.8
5
0.4
1
[trigger]
ev_kompressor_aus


[loopsound]
SD85_druckregler_zischen.wav
44100
engine_n
592
0.5

[viewpoint]
5

[3d]
-0.8
5
0.4
1


[conditionSingle]
bremse_kompressor
0
1

[volcurve]
-1

[pnt]
0
0

[pnt]
0.5
1


##########################################



[sound]
D_bremse_loesen.wav
0.6

[3d]
-0.6
5
1
2

[volcurve]
bremse_zischvolume

[pnt]
100000
0.2

[pnt]
700000
1


[trigger]
ev_loesezischen


#########################################

[sound]
D_bremse_treten.wav
0.5

[3d]
-0.6
5
1
2



[trigger]
ev_bremszischen



[sound]
SD_kippschalter_ein.wav
1

[3d]
-0.8
5.289
1.519
0.5

[trigger]
ev_kippschalter_ein

[sound]
SD_kippschalter_aus.wav
1

[3d]
-0.8
5.289
1.519
0.5

[trigger]
ev_kippschalter_aus



[sound]
hstbremse_aus.wav
1

[3d]
-0.8
5.289
1.519
0.5

[trigger]
ev_haltebremse_sw_aus

[sound]
hstbremse_ein.wav
1

[3d]
-0.8
5.289
1.519
0.5

[trigger]
ev_haltebremse_sw_an


######################################
Klimator-Lüfter

[loopsound]
klimator_55.wav
44100
cp_klimator_RPM
55
0.5

[3d]
0
5.4
1.2
3


[volcurve]
cp_klimator_RPM

[pnt]
0
0.0

[pnt]
10
0.0

[pnt]
55
1

[pnt]
66
1

[pnt]
77
0


[loopsound]
klimator_77.wav
44100
cp_klimator_RPM
77
0.5

[3d]
0
5.4
1.2
3


[volcurve]
cp_klimator_RPM

[pnt]
55
0

[pnt]
66
0.5

[pnt]
77
1

[pnt]
89
1

[pnt]
100
0

[loopsound]
klimator_100.wav
44100
cp_klimator_RPM
100
0.5

[3d]
0
5.4
1.2
3


[volcurve]
cp_klimator_RPM


[pnt]
77
0

[pnt]
89
0.5

[pnt]
100
1

######################################
Umluftheizung

[loopsound]
Umluftheizung.wav
48000
cp_cabinheater_RPM
100
1

[3d]
0.7
-4.5
1.2
5


[volcurve]
cp_cabinheater_RPM

[pnt]
30
0

[pnt]
100
1

###############################

Lautsprecher

[sound]
SD_lautsprech_start.wav
1

[3d]
0
0
2
2

[trigger]
micro_lautsprecherknack_start

..........................................

[sound]
SD_lautsprech_end.wav
1

[3d]
0
0
2
2

[trigger]
micro_lautsprecherknack_end

..........................................

[sound]
SD_lautsprech_rausch.wav
1

[3d]
0
0
2
2

[conditionSingle]
Snd_Microphone
1
1

..........................................

[loopsound]
SD_lautsprech_Motor@592.wav
44100
engine_n
592
1


[3d]
0
0
2
2


[volcurve]
engine_n

[pnt]
0
0

[pnt]
200
1


[conditionSingle]
engine_n
200
3

[conditionSingle]
Snd_Microphone
1
1


############################################


Standheizung

[sound]
Standheizung01.wav
1

[3d]
-0.7
0.4
0.6
3

[volcurve]
standheizung_volume_stufe1

[pnt]
0
0

[pnt]
1
1

[sound]
Standheizung02.wav
1

[3d]
-0.7
0.4
0.6
3

[volcurve]
standheizung_volume_stufe2

[pnt]
0
0

[pnt]
1
1

##################################
Scheibenwischer

[loopsound]
Scheibenwischer.wav
44100
wiper_speed
2.5
1

[noloop]

[3d]
0
5.7
1.4
1

[trigger]
wiper_start


[conditionSingle]
wiperrunning
1
1

#########################################
Scheibenwischer trocken

[loopsound]
Scheibenwischer_trocken.wav
44100
wiper_speed
2.5
1

[noloop]

[3d]
0
5.7
1.4
1

[trigger]
wiper_start_dry

[conditionSingle]
wiperrunning
1
1



##################################
Wascher
[sound]
wascher_loop.wav
1

[3d]
0
5.7
1.4
1

[conditionSingle]
wiper_wash
1
1

[volcurve]
-1

[pnt]
0
0

[pnt]
0.5
0

[pnt]
0.9
1

[sound]
wascher_start.wav
1

[3d]
0
5.7
1.4
1

[trigger]
wiper_wash_start

##################################
Fahrerfenster

[sound]
fahrerfenster_opn.wav
1

[3d]
-1.1
4.7
2.0
1

[volcurve]
cp_fahrerfenster_speed

[pnt]
0
0

[pnt]
1
1

[trigger]
ev_fahrerfenster_opn

[sound]
fahrerfenster_cls.wav
1

[3d]
-1.1
4.7
2.0
1

[volcurve]
cp_fahrerfenster_speed

[pnt]
0
0

[pnt]
1
1

[trigger]
ev_fahrerfenster_cls

[sound]
fahrerfenster_mov.wav
1

[3d]
-1.1
4.7
2.0
1

[volcurve]
cp_fahrerfenster_speed

[pnt]
0
0

[pnt]
1
1


##################################
Klappfenster

[sound]
klappfenster_opn.wav
1

[3d]
0
2
2
5

[trigger]
ev_klappfenster_opn

[sound]
klappfenster_cls.wav
1

[3d]
0
0
2
5

[trigger]
ev_klappfenster_cls


#######################################
Schlüssel

[sound]
Schluessel_steck.wav
1

[3d]
-0.65
5.35
1.6
0.5

[trigger]
ev_schluessel_steck

[sound]
Schluessel_dreh.wav
1

[3d]
-0.65
5.35
1.6
0.5

[trigger]
ev_schluessel_dreh


###################################################
IBIS-Gerät
###################################################

[sound]
IBIS_startup.wav
1

[3d]
-0.5
5.5
1.6
0.5

[trigger]
ev_IBIS-startupsound

[sound]
IBIS_piep.wav
1

[3d]
-0.5
5.5
1.6
0.5

[trigger]
ev_IBIS_piep

[sound]
IBIS_pieperror.wav
1

[3d]
-0.5
5.5
1.6
0.5

[trigger]
ev_IBIS_pieperror

[sound]
IBIS_entwerter.wav
1

[3d]
-0.46
3.96
1.72
0.5

[trigger]
ev_IBIS_entwerter


[sound]
IBIS_entwerter_weiter.wav
1

[3d]
-0.46
3.96
1.72
0.5

[trigger]
ev_IBIS_entwerter_weiter


###################################################################
	Ansagen
###################################################################

[sound]

1

[3d]
0
0
2
2

[trigger]
ev_IBIS_Ansagen

###################################################
Matrixanzeige
###################################################

[sound]
Matrix_Ziel.wav
1

[3d]
0.77
5.14
2.72
0.5

[trigger]
ev_Matrix_Terminus_change

[sound]
Matrix_Linie.wav
1

[3d]
0.77
5.14
2.72
0.5

[trigger]
ev_Matrix_Line_change

###################################################
Entwerter
###################################################

[sound]
Entwerter.wav
1

[3d]
-0.357
3.552
1.760
1.0

[trigger]
ev_Stamper


###################################################
Ticket-Kauf
###################################################

[sound]
Ticket_Geld.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givemoney

.......................

[sound]
Ticket_Geld_input.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_takemoney

.......................

[sound]
Ticket_Geld_output_1.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange_solo

.......................

[sound]
Ticket_Geld_output_2.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange


[sound]
Ticket_Fahrkarte.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_giveticket


$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
***ACHTUNG: Polyphonie-Test!!! ***

[sound]
Ticket_Geld_output_2.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange2

[sound]
Ticket_Geld_output_2.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange3

[sound]
Ticket_Geld_output_1.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange_solo2

[sound]
Ticket_Geld_output_1.wav
1

[3d]
-0.107
4.846
1.693
0.3

[trigger]
ev_ticketsale_givechange_solo3

***Polyphonie-Test ENDE***
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

###################################################################
	REGEN
###################################################################

[sound]
regen.wav
1.0

[3d]
0
0
3
15

[viewpoint]
2

[volcurve]
PrecipRate

[pnt]
0.0
0.1

[pnt]
1.0
1.0

[conditionSingle]
PrecipType
1
1

#######################
Fahrertür
######################

[sound]
tuerauf.wav
1.0

[3d]
-0.5
4.3
1
3

[trigger]
ev_fahrertuer_auf

[sound]
tuerzu.wav
1.0

[3d]
-0.5
4.3
1
3

[trigger]
ev_fahrertuer_zu


###########################
Bremsenquietschen


[sound]
bremse_quietsch01.wav
1

[3d]
0
2.9
0.5
3

[volcurve]
bremse_p_Brzyl_VA

[pnt]
100000
0

[pnt]
300000
1

[pnt]
600000
0

[volcurve]
Wheel_RotationSpeed_0_R

[pnt]
-200
0

[pnt]
-50
1

[pnt]
-10
1

[pnt]
0
0

[pnt]
10
1

[pnt]
50
1

[pnt]
200
0

[volcurve]
bremse_quietsch_volume

[pnt]
-1
0

[pnt]
0
1

[pnt]
1
1

[sound]
bremse_hup03.wav
1

[3d]
0
-2.6
0.5
5

[volcurve]
bremse_p_Brzyl_HA

[pnt]
100000
0

[pnt]
250000
1

[pnt]
600000
0

[volcurve]
Wheel_RotationSpeed_1_R

[pnt]
-60
0

[pnt]
-50
1

[pnt]
-10
1

[pnt]
0
0

[pnt]
10
1

[pnt]
50
1

[pnt]
60
0

[volcurve]
bremse_quietsch_volume

[pnt]
-1
0

[pnt]
0.5
0

[pnt]
1
1

[trigger]
ev_bremse_hup

###############################
Rollo
###############################

[sound]
rollo_retract.wav
1

[3d]
-0.65
5.45
2.3
5

[trigger]
ev_rollo_retract


[sound]
rollo_loop.wav
1

[3d]
-0.65
5.45
2.3
5

[volcurve]
cp_rollo_speed

[pnt]
0
0

[pnt]
1
1


[sound]
rollo_end.wav
1

[3d]
-0.65
5.45
2.3
5

[trigger]
ev_rollo_end

##########################
Wischerhebel
##########################

[sound]
Schluessel_dreh.wav
1

[3d]
-0.65
5.35
1.6
0.5

[trigger]
ev_wischerhebel